RPGM - Completed - The Spiriting Away of Saooni Village [v1.09 [tamatamasanmyaku]

  1. 3.00 star(s)

    RainbowStarry

    Short but palatable enough, My bar for RPGM games is making me not notice default assets, which this game has definitely achieved with the cool flashlight effect, the live2d assets, and the ui buttons.

    I feel neutral in regards to the forgiving gameplay. Seriously, you’re basically never getting a game over if you have the brain to avoid the traps and monster with how easy it is to escape grabs and running away. Nothing about this game screams remotely engaging, but that also means I dont have a button mashing minigame so…

    I was not engaged with the characters whatsoever its very generic :))
    My qualms are (as the two reviews below me have stated) the way they designed it that it force you to use your mouse when you want to use the menu, settings, exit lockers, etc. I also don’t get why the flashlights toggleable if it has no real impact on the game, just keep it on. Some design choices make me question why they did so, you know?

    Overall, it balances out to being….average!! Play til you get to the village, take a hard right into the village fortunetellers house, and skip to the gallery! I dont think its worth playing the game, and that’s a low bar coming from me.
  2. 4.00 star(s)

    eminemball

    This game is short, but pretty good. I completed it in about an hour, but it was interesting throughout. There's a simple horror premise, girls in a spooky haunted village. The best part of the game is that it throws you into the action quick and doesn't waste your time with bullshit dialogue. Scenes themselves are good, they are live2d, but they do use small dicks. The only con I could find was the passcode puzzle, it makes no sense and you should just look at the comments for the answer. The other review is right about the funky mouse and kb controls, but it honestly isn't an issue since the game is very easy and doesn't punish you for screwing up.
  3. 2.00 star(s)

    ehendu

    Pros: short, simple game with okay art and by talking to the fortune teller at the beginning you can skip straight to an unlocked gallery 3/5 stars

    Cons: was designed for the mouse. You can use the keyboard, but several items require the mouse to be used which is just awkward and cumbersome. As I basically never use the mouse in rpgm games that's gonna be a -1 star from me. Also some minor bugs. Nothing game breaking that I encountered (except for one that made me stop being able to view the crystals in the recollection room) but might get weird/seemingly wrong art for some things

    Overall, 3/5 star game if the mouse thing doesn't bother you. 2/5 star game if it does. If you got 30 minutes to kill and sounds interesting give it a go. But having to use the mouse just to click some buttons that could've been a keyboard click is annoying af.