This is a great example of a game with a corruption fetish. SKA is a combination of two games: one is a full-fledged RPG, another - an erotic game. It’s up to you how you will play it.
Pros:
- Excellent plot, well-developed lore and game universe. Interesting mechanics (if you are prepared for the fact that battles are an integral part of the game).
- Diverse choices: quests can be completed in different ways with different dialogues. A huge amount of text - more than in some VNs. Writing is very good.
- Nice graphics and beautiful, catchy CGs. Not too many animations though.
- The main character, it’s difficult to remain indifferent to her. Other characters are pretty well-developed too.
- Pleasant music. My special thanks for the Winterfall’s theme.
Cons:
- At a certain point you get bored from battles and want to skip them as quickly as possible.
- The plot is presented unevenly. If we talk about events in the real world, the first half is just exposition and sluggish changes in MC. But in the second half the plot suddenly accelerates.
- Changes of the MC in the real world and in fantasy world of Roya are not synchronized. At some point, you begin to perceive these two MCs as different people.
- In general, the system of personality changes seems somewhat simplified: sometimes it lacks smoothness, and there is no possibility of resisting changes (for example, through choices in dialogues).
- Sometimes the narrative logic was violated. In particular, it concerns storylines in one of the epilogues.
Also, I personally don’t like extreme corruption with nasty events. The corruption path in this game has plenty of those. At some point it was really hard to endure MCs decisions and actions. Be ready for this (or get all scenes unlock and play the pure path).
Overall: 4,25/5 (but five stars, because why not). It’s a great game, and I hope that developers won’t leave SKA’s universe. It would be great to see a sequel with known characters.
Pros:
- Excellent plot, well-developed lore and game universe. Interesting mechanics (if you are prepared for the fact that battles are an integral part of the game).
- Diverse choices: quests can be completed in different ways with different dialogues. A huge amount of text - more than in some VNs. Writing is very good.
- Nice graphics and beautiful, catchy CGs. Not too many animations though.
- The main character, it’s difficult to remain indifferent to her. Other characters are pretty well-developed too.
- Pleasant music. My special thanks for the Winterfall’s theme.
Cons:
- At a certain point you get bored from battles and want to skip them as quickly as possible.
- The plot is presented unevenly. If we talk about events in the real world, the first half is just exposition and sluggish changes in MC. But in the second half the plot suddenly accelerates.
- Changes of the MC in the real world and in fantasy world of Roya are not synchronized. At some point, you begin to perceive these two MCs as different people.
- In general, the system of personality changes seems somewhat simplified: sometimes it lacks smoothness, and there is no possibility of resisting changes (for example, through choices in dialogues).
- Sometimes the narrative logic was violated. In particular, it concerns storylines in one of the epilogues.
Also, I personally don’t like extreme corruption with nasty events. The corruption path in this game has plenty of those. At some point it was really hard to endure MCs decisions and actions. Be ready for this (or get all scenes unlock and play the pure path).
Overall: 4,25/5 (but five stars, because why not). It’s a great game, and I hope that developers won’t leave SKA’s universe. It would be great to see a sequel with known characters.