Great writing! Great art!
Descriptive writing that supports in depth, larger than life scenes.
Like-able characters, even the "villains", all come with charming, and when appropriate, sexy dialog.
While I understand some game makers attempts to cover everyone's kink, as in both Top and bottom, Dom and sub, it almost never gets pulled off well.
In Star Periphery, I am trying my best to get through my difficult situation without giving too much up to the many NPC's who want a piece of me.
I try to put up a good fight, but at the end of the day(or situation) I land myself in a well set up C/NC scene. Also, these are scenes that I don't have to "sign off" on every scene, by being forced to make poor choices put there to help "the slight of heart" make it through a game without getting their feelings hurt.
I understand fully that people have triggers from past traumas, but we are always warned thoroughly before starting each game! If you see this warning, it is time for you to bail. There are 20,000 more games out there to choose from. Stop "hamstringing" game writers to provide a game for you that goes well with a glass of warm milk.
Ooooops! I digress.
I was simply trying to say that the writer(s) of Star Periphery stay focused and make a great game for those who like the kinks provided in the game description.
While the world on the Periphery is a dark dystopia, the writing is kept light enough, with a good amount of humor that isn't forced , multiple storylines that connect and "missions" that I can go out on, return from after getting my brains completely fucked out, and be able to take on a new mission not feeling permanently "broken in" by the mission before.
I will end it like I began...
Great Writing! Great Art!
Great Game!
Descriptive writing that supports in depth, larger than life scenes.
Like-able characters, even the "villains", all come with charming, and when appropriate, sexy dialog.
While I understand some game makers attempts to cover everyone's kink, as in both Top and bottom, Dom and sub, it almost never gets pulled off well.
In Star Periphery, I am trying my best to get through my difficult situation without giving too much up to the many NPC's who want a piece of me.
I try to put up a good fight, but at the end of the day(or situation) I land myself in a well set up C/NC scene. Also, these are scenes that I don't have to "sign off" on every scene, by being forced to make poor choices put there to help "the slight of heart" make it through a game without getting their feelings hurt.
I understand fully that people have triggers from past traumas, but we are always warned thoroughly before starting each game! If you see this warning, it is time for you to bail. There are 20,000 more games out there to choose from. Stop "hamstringing" game writers to provide a game for you that goes well with a glass of warm milk.
Ooooops! I digress.
I was simply trying to say that the writer(s) of Star Periphery stay focused and make a great game for those who like the kinks provided in the game description.
While the world on the Periphery is a dark dystopia, the writing is kept light enough, with a good amount of humor that isn't forced , multiple storylines that connect and "missions" that I can go out on, return from after getting my brains completely fucked out, and be able to take on a new mission not feeling permanently "broken in" by the mission before.
I will end it like I began...
Great Writing! Great Art!
Great Game!