Starting development on new game.

DarthSeduction

Lord of Passion
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Game Developer
Dec 28, 2017
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5,226
Now, my cookie cutter answer to this question is always the same, what are you into? Because you're always gonna write a better game if its something you both know and are into. I see you're a fan of My Sister My Roommate. As a fellow siscon, I can say that is what I started with, writing a brother sister plot. I was able to crank out a script for the first few releases over the course of a month that I'm still happy with today, and can't wait to actually make those releases.

However, since you have experience elsewhere, I could also say that you could lean into what you know. I understand that you want to keep the two worlds separate, but I imagine you've had ideas for how you'd sex up your mods if they were going to be. What would you have done, would it have made a good game?

Personally, when I'm playing a game these days I want it to be about something. Even if that something is a romance. Depraved Awakening, Babysitter, Wicked Choices, Coceter Chronicles, each of these games are engaging because they make me want to keep playing. So, especially if you have experience with handling a narrative, it would be awesome if you could add to this list of story driven games that also delve into porn.
 
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frozted

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Jan 28, 2018
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Now, my cookie cutter answer to this question is always the same, what are you into? Because you're always gonna write a better game if its something you both know and are into. I see you're a fan of My Sister My Roommate. As a fellow siscon, I can say that is what I started with, writing a brother sister plot. I was able to crank out a script for the first few releases over the course of a month that I'm still happy with today, and can't wait to actually make those releases.

However, since you have experience elsewhere, I could also say that you could lean into what you know. I understand that you want to keep the two worlds separate, but I imagine you've had ideas for how you'd sex up your mods if they were going to be. What would you have done, would it have made a good game?

Personally, when I'm playing a game these days I want it to be about something. Even if that something is a romance. Depraved Awakening, Babysitter, Wicked Choices, Coceter Chronicles, each of these games are engaging because they make me want to keep playing. So, especially if you have experience with handling a narrative, it would be awesome if you could add to this list of story driven games that also delve into porn.
I definitely plan to create a strong story-driven narrative, with world events being a large factor in the overall storyline. Bro/Sis is my kink, so I will more than likely be including that element in the plot.
My comfort zone is fantasy, so I was thinking a fantasy medieval style world.
A benefit to doing that is I have assets created already (a lot) that could be used for such a setting.
Of course, I also want to gauge interest in such a setting, vs a modern, real world setting.
I am okay with writing for either, but fantasy and the inclusion of magic can, of course, create some unique and interesting plot points. :)

And off topic, yes My Sister My Roommate is a pretty awesome game. Nikki is one of my favorite game characters.
 

baneini

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Jun 28, 2017
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The f95 standard is : A corruption focused renpy 3dcg title with a guy fucking their female relatives, theres probably some eric/black guy trying to also fuck the mc's relatives so that people bumb the thread with ntr shitposting. Also helps if it has confusing requirements to progress so people spam walkthrough questions. Grind is mandatory to extend gameplay hours.

Theres a lack of 2d western games and overwhelming abundance of daz games. The best way to differentiate would be have really funny writing like proteus effect. Forgotten paradise took the incest to space and came up with unique scenarios for sex. Both had pretty unique models and environments compared to most f95 standard games.
Maybe try to allure the Russian market by starting the game off with a guy who is magically turned into a girl.

If you're not doing it for the patreon dollars just add lolis, bestiality and rape in and it'll stand out. If you like medieval setting it'd be easy to have a game set in a farm with some teen girl protag dating the family dog and her brother while some fairies are trying to turn steal her teeth.
 

DarthSeduction

Lord of Passion
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Game Developer
Dec 28, 2017
3,360
5,226
It's one I avoided at first, it started while I was feeling a bit jaded. Been thinking about picking it up lately though.

Personally, I'm all in for fantasy. Long Live the Princess, Coceter Chronicles, and Kingdom of Deception are probably the 3 games that have done the most for my imagination. Of course, you could also play with the idea of mixing the two. Coceter Chronicles does this well, as does Zoe's Temptations, which I think has issues, but none of those were related to world building.

I've got the beginnings of a for lack of a better word, D&D themed game floating around on my pc somewhere.
 

frozted

Member
Jan 28, 2018
283
521
The f95 standard is : A corruption focused renpy 3dcg title with a guy fucking their female relatives, theres probably some eric/black guy trying to also fuck the mc's relatives so that people bumb the thread with ntr shitposting. Also helps if it has confusing requirements to progress so people spam walkthrough questions. Grind is mandatory to extend gameplay hours.

Theres a lack of 2d western games and overwhelming abundance of daz games. The best way to differentiate would be have really funny writing like proteus effect. Forgotten paradise took the incest to space and came up with unique scenarios for sex. Both had pretty unique models and environments compared to most f95 standard games.
Maybe try to allure the Russian market by starting the game off with a guy who is magically turned into a girl.

If you're not doing it for the patreon dollars just add lolis, bestiality and rape in and it'll stand out. If you like medieval setting it'd be easy to have a game set in a farm with some teen girl protag dating the family dog and her brother while some fairies are trying to turn steal her teeth.
.
 
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frozted

Member
Jan 28, 2018
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It's one I avoided at first, it started while I was feeling a bit jaded. Been thinking about picking it up lately though.

Personally, I'm all in for fantasy. Long Live the Princess, Coceter Chronicles, and Kingdom of Deception are probably the 3 games that have done the most for my imagination. Of course, you could also play with the idea of mixing the two. Coceter Chronicles does this well, as does Zoe's Temptations, which I think has issues, but none of those were related to world building.

I've got the beginnings of a for lack of a better word, D&D themed game floating around on my pc somewhere.
Yes, thank you for the input. I am leaning towards the fantasy world. I think probably 90% likely.
Long Live the Princess is a fantastic game, and has become pretty popular, so I see the interest.
 
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BigWamanHunter

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I too am a big fan of medieval themed fantasy games with a lot of world lore and immersive characters but such games are very rare.

The only games i have seen with good deep world lore are.... Dragon Throne(RIP)..... Coceter Chronicles....and Long live the Princess....

Another big problem for me is lack of goid mc....... I always try to immerse myself with the male mc but they end up being despicable horndogs with no integrity..... Even the decent ones will end up sleep molesting women..... We need an mc with principles, someone who is true to himself and does not think with his dick..... Like Jon Snow or Thomas Becket.

I think a nice medieval fantasy/choice based story game with world lore and multiple mc of both sexes(may be siblings....or aunt-nephew pair) would be a cool.

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Best of luck
 
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HopesGaming

The Godfather
Game Developer
Dec 21, 2017
1,705
15,352
My input as a new dev (just a bit over one month since game release).

You can go two routes.
The safe route - Incest, slice-of-life, and story which is focused on the sex (or very little of the story).

The unsafe route - gamble, try to make something you want and something you burn for. Even if there haven't been shown a lot of interested in it so far or haven't really be done before.

I took a gamble and went with a heavy story which has nothing to do with porn at all. And it paid off - I got a start most dev wish for, and more devs get butthurt over (be prepared for that if you get a good start).
The thing is, the people are not stupid - they can instantly tell if a developer is passionate about his/her project or if they merely in it for the money.
About the fetish, go with what you like, I know sounds repetitive and non-helpful, but you in it for the long haul. And if you do not like the fetishes yourself, it will be shown on the finished product.

You are interested in fantasy. I'd be one of the guys who'd be interested in such a setting, so I hope you go for it.
Especially since it breaks the norm for 3dcg ren'py games.

I wish you the biggest luck - and don't be afraid to hit me up if you need any help or have questions.
 
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GuyFreely

Active Member
May 2, 2018
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I fully endorse a fantasy setting for your game. It gives you so many more options for story telling. When a character in what seems like a normal suburban setting finds a magical ring with special powers it takes more effort to suspend your disbelief. When a character in a fantasy world finds a magical ring it just fits the setting. You can have strange creatures and impossible situations, go nuts. Past that, it's okay to indulge some fetishes. A little bestiality or futa or whatever you are into. Trust me, other people are into it too. That isn't to say everyone will be down with it. So if you are worried about it putting certain people off, you can try making it optional. Don't feel like you HAVE to though. Just let people know up front that it's in the game.

So, assuming you do want to use a fantasy setting, here's some advice I have on doing it. Establish the rules early. By this I mean if you have some weird doodad that does something, make it clear how it works. I mean it's great to be mysterious about certain things, but what you want to avoid is the feeling that things just do whatever you, as the story teller, needed them to do. I mean this is story telling 101, but something like the sword Sting from LotR. You get told right away it glows when orcs are nearby, so later when it glows the reader/viewer goes "oh shit, orcs." Now imagine if it hadn't been explained. The sword glows "Why is it glowing?" "Oh that means orcs are nearby." It feels like it was just pulled out of nowhere. It's a fantasy world, you can't rely on pre-established rules. "Everybody knows that kind of sword glows near orcs, duh." Even if you want to keep it vague for story reasons. Like oh this magic medallion will "keep you safe" then at a crucial moment when the hero is about to die, the medallion activates and teleports him to safety then crumbles to dust. If it's going to be vague, it should do like one thing. If the hero is going to fall and the medallion makes him fly then later it stops an arrow then later it detects poison in his drink it's like okay what the fuck doesn't this thing do? I'm hoping you already knew this, but I figured I'd throw it out there.

Good luck on your future project.