RPGM - Stay Strong or Lose [v0.0.5E] [Lust Vamp]

  1. 1.00 star(s)

    Red246

    Game really semd strong but it wastad my time completly so 1 star for that.
    Quest with money for bandits buged out and now they want 10 silver every fucking day nice.
    Also tips for quest are awful example, get money for bandits, how much? fuck you, or get practice swords, from where, fuck you as well.
    Combat is literaly just button smash not to mention that using a normal atack or block is completly useless as enemy can hit you 4 times in 1 sec so you can only use range that is limited by mana, oh and i hope you like spaming one button for money because geting wood is the only sensible way and it is actualy just spaming 1 key.
  2. 4.00 star(s)

    Gdjadnww

    rated = ver 0.05D
    Great game!!

    art = holy shit, every women's standing CG looks good, although the sex scenes are just ok, also, it takes way too much time to get to sex scenes.


    gameplay / guide? =
    1. it's a bit annoying at the start to understand what I'm supposed to do

    - move with <>, defend with S, attack with Z, hold A to run, press X to assign skill then press D to use skill, and Up to jump. press Q to switch characters.

    - get box in your room to get sword, then dont fight monsters yet - go to wand shop to get quest to collect herbs, then explore all 4 quadrants of the first monster map filled with slimes and go back, get money, enough to buy jewelry that increases M.atk,

    ...or talk to clara to get a rusty 2-handed sword that lets u kill blue slimes

    and then try to buy super M.atk jewelry, preferably the +20 M.atk before fighting the bandit boss. then get the more M.atk, both the ring and necklace, bcs thats how i played it - dunno about the melee, bcs it says i need training for the better weapons but was never explained how I am supposed to do training.

    and then, spare her, bcs her shadow step is very OP, pls don't nerf, she the dark step costs 8 mana but deals many hits as long as she's overlapping with the enemy, and it also stunlocks the enemy, and knocks the enemy down, which makes the enemy unable to do anything as you spam more dark steps.

    she literally soloes almost every monster instantly, both bosses and armies lol.

    ... although only wind slash works on the big yellow slime...



    That said, I'm surprised nobody on the thread and the review ever said anything about what the gameplay resembles, even if primitively- It's the flash game, Feudalism.

    I mean, cmon, it's literally feudalism... the way all the characters are portrayed in a line in the main menu, the way leona holds her twin swords in combat, the way the fights are in a single line, thats feudalism lol.

    the only thing the game lacks compared to feudalism would be the fact that feudalism's combat works with more lines with a bigger map, and much bigger armies on both sides, and there are obstacles.

    The game's fun bcs it reminds me of feudalism, thanks!
  3. 2.00 star(s)

    LarsJogger

    I came to check back on this game a year after I initially played it.

    The dev is clearly passionate about it and engages a lot with the forum, which is great, but my initial fears kind of remain true so I'm not going to be that positive about what I write here.

    The game has far too many elements in the game that seem to be there just for the sake of it and not necessarily because those elements make for a more fun experience.

    There's a big difference between gameplay elements that are engaging and elements that are only a tedium, making them chores. Hunger is a good example but really anything that you have to repeat over and over only for the sake of it and this game has a LOT of chores. Then there are small things like "oh, you didn't have a bottle to pick up the slime stuff". It doesn't do anything other than add yet another layer of book keeping, once again acting as a shield from fun.

    I'm still no fan of the combat. I understand the dev is trying to make something different from other games but it just doesn't feel good and only lands in something that feels janky. Since combat is an integral part of the grind this really becomes something of a roadblock as you lose interest in the game before even getting to the sexy stuff.

    The art is not good, but not bad. It at least has a charm to it but it would serve the dev well to practice anatomy and use references.

    The English is very strange. My suggestion to the dev would be to just write in your native language and then have chat gpt translate it for you until you're fluent in English.

    All in all, not great. Doesn't feel good saying it as the dev seems nice. I'm sure with that passion he'll eventually go on to make something that is good though. But he needs to reduce scope, reduce feature creep and be more mindful of gameplay.
  4. 3.00 star(s)

    Xx_Gamerdad-69_xX

    [v0.0.5D]

    Not a porn game yet, the progress is very slow and not much content in that department right now.

    • The drawn assets they are fine, not spectacular but good enough. Not a fan of some facial expressions, but it's not a big deal.
    • I personally really appreciate the ability to save before making dialogue choices, so many other RPGM games are missing that feature.
    • The lore is pretty good for a porn game. It's not LoTR, but it's concise and to the point without boring the player with walls of text, which not a whole lot of amateur writers can achieve.
    • The characters are well-written and sort of believable.
    • The combat is a real time beat-em-up instead of a standard rpgm turn-based one, don't know if it's for the better or for worse, but it's a breath of fresh air regardless. The main issue I have is that the tutorial is awry, like it doesn't even tell you that you have to press "Z" for normal attacks. I went through all current content only spamming "D" for wind slash, because that's the only thing that I've been told. There is also some lag at the start of a battle with certain enemies and hitboxes are weird.
    • Getting rid of the "blue-balls" debuff is very annoying as early on you can only go to temple every (other) night to see the same handjob scene again and again.
    • The repeatable tavern keep and Leda's hunting quests require too much for very little reward.
    • Progression is quite slow, like really slow. You have to repeat the same monotonous actions over and over again to get to the next stage of anything, which is usually only a marginal relationship improvement. You have to talk to mom at night like 15 times, just so that she get used to the idea of kissing her son and maybe give a handy once in a while, other characters are about the same, this is some ridiculous padding. At some point the gameplay loop just boiled down to skipping time for these repetitive tedious relationship quests.
    • There is some weird grammar like incorrect pronouns and characters sometimes talking to each other in 3rd person. There are some typos but not a lot.
    • As of yet there is exactly one sex scene, and a couple of blowjobs/handjobs (also 69). These are pretty short and pretty vanilla. Animations are like 2 FPS, recent ones are maybe ~10 FPS.
    • There are now more than a dozen women in the game but you can have some kind of relationship with only 4 of them yet.

    Right now this a ★★★☆☆. I'd give more, but more than half of my playthrough I was bored out of my mind grinding resources and boring repetitive tasks without enough actual content as a compensation. Like many others have mentioned there is a lot of potential, but it hasn't been realized yet. I will keep an eye on this project.

    Playtime: over 10 hours
  5. 5.00 star(s)

    Singleminded

    This is a really promising game. It elevates the classic RPGM formula in a few major ways. Most notably, combat in this game is active, basically action combat. Not sure if someone has done that before, but this is the first time I have seen it and it works really well. On the more subtle end of things, the maps are all well designed and pretty visually appealing. I also enjoy the progression. You go from scraping for a few bronze coins to raking in basically a gold a day fairly quickly, which is satisfying without bogging you down in the early game. You really do feel yourself get stronger, as encounters that were challenging a short while ago are suddenly a breeze after leveling up or buying new gear.

    The 2D art is a little bit atypical, but I find it charming too. The scenes are animated, and the girls are charming and very distinct from one another. I look forward to seeing further releases!
  6. 5.00 star(s)

    Sossse

    def is rly trying to create a game that differentiates itself from the broad slog of rpgm games out there.
    images have an interessting and unique look to them, LIs look gorgous.
    even does not have your run of the mill turn-based-combat but a more action packed one (even if needs some time to get used to).
    the dev also rly tried to emphasize the character relations in the game and makes you feel for every one of them, their ups and downs.
    as is often with such ambitious games, it´s the scoop that makes one worry if one def can rly get it done. but the promise is hudge