I was fighting the engine more than the enemies. The way you attack is determined by which way the game thinks you "opponent" is, which meant often there'd be a thug behind me but the game wanted me to punch towards the center of the arena.
That about tells you what you need to know really, it doesn't play like Streets of Rage at all, it's a fighting game engine trying to do something it wasn't made for and it shows.
That about tells you what you need to know really, it doesn't play like Streets of Rage at all, it's a fighting game engine trying to do something it wasn't made for and it shows.