- Apr 13, 2021
- 1,825
- 1,481
So i tried different things like weight mapping and dforce but it seems i don't get the string stick to the body at all.
They always hoover in the air and are not on the body.
With weight mapping i went over the strings and the color turned red (or should it be blue?). It seems when i look in the viewport that it doesn't really change anything. Or do i miss a step?
Now with Dforce i tried to simulate and you suppose to adjust the BendStiffness and Constraint of the item. But that didn't seem to work either.
The clothing like this looks not very real.
What am i missing?
This is what i mean.
This is the asset.
Stringbody Ouvert
Though this happens to all clothing that have strings of any sorts.
Thank you so much
They always hoover in the air and are not on the body.
With weight mapping i went over the strings and the color turned red (or should it be blue?). It seems when i look in the viewport that it doesn't really change anything. Or do i miss a step?
Now with Dforce i tried to simulate and you suppose to adjust the BendStiffness and Constraint of the item. But that didn't seem to work either.
The clothing like this looks not very real.
What am i missing?
This is what i mean.
This is the asset.
Stringbody Ouvert
Though this happens to all clothing that have strings of any sorts.
Thank you so much