Others Strip 'n Slide [demo3] [DanaCrysalis]

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Lerd0

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ss-1.png

Overview:
Slide and match your way to victory! Fill up the power meters to drop rainbow gems, and match those to damage your opponent! And she'll show you more as you get closer to victory, never fear...​

Thread Updated: 2025-02-16
Release Date: 2025-02-16
Developer: DanaCrysalis
Censored: No
Version: demo3
OS: Windows
Language: English
Store:
Genre:
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Installation:
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Developer Notes:
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ss-2.png ss-3.png
 
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Lerd0

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....was annoyin af......
..and it got a lot better now....
 
Last edited:

EvolutionKills

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Jan 3, 2021
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Man, remember when people making games like this actually gave a shit?

HuniePop remembers...
 

Bandi

Newbie
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Jun 17, 2017
42
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I'm actually the dev of this, heh, I wondered how long it'd take before it showed up!


....was annoyin af......
Is it too hard/takes too long? I am suffering from the "played it enough that it feels easy" curse, so balance feedback is certainly welcome.


Man, remember when people making games like this actually gave a shit?

HuniePop remembers...
HuniePop also had a whole team, I'm just one person who can't draw, can code but not extremely well (enough to read and understand and fix, not enough to just whip out a program on demand), and I just wanted to see if I could make something instead of thinking about making something and then never doing it. I'd love for this to have like... all the cool polish stuff, but there's a reason I labeled it as a demo.


BONUS: If you go into the options menu, go to code entry and enter FUTA, you'll get another enemy! she's also probably way too hard if people think the first one's hard :(
 

Lerd0

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Is it too hard/takes too long?
...bit of both really......might just be cuz im testing it and not playin for fun......
....the assets in the data were nice tho......some cute girls in there....
 

Bandi

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Jun 17, 2017
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...bit of both really......might just be cuz im testing it and not playin for fun......
....the assets in the data were nice tho......some cute girls in there....
Hahaha, I was really tempted to remove all those assets before uploading the demo, but I figured people who wanted to dig would be disappointed if there wasn't anything to find.

if it helps, making a 5-match will instantly fill a bar, instead of needing three 3-matches to fill. But yeah, I didn't want the game to be superfluous to the porn, I wanted it to actually be a game, ya know? I will ponder how to make it easier, maybe something like directly using the bars of energy to attack instead of having to gather rainbow gems, something like that!


Firefox detects it like a malware on CATBOX, from GOFILE seems okay.
That's... interesting. it's also just free on itch and you can grab it from there instead!
 
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Lerd0

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I will ponder how to make it easier, maybe something like directly using the bars of energy to attack instead of having to gather rainbow gems, something like that!
.....yay...dats nice....
...good luck with the game......
Firefox detects it like a malware on CATBOX, from GOFILE seems okay.
....happens sometimes....
 
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someirrelevantname

New Member
Oct 23, 2018
2
12
hey there, tried cuz i saw u were lookin for feedback, so heres some
menus should be clickable, but also at minimum should really work with enter key, i kept tryna press it even after knowing the space bar was correct
the gameplay took some time to get used to since its a relatively different match 3 game from the usual swapping, and was just plain frustrating whenever the bombs would blow up the rainbow gems. also when the screen would cover in skulls and there were just no hearts to be found. if you are looking to make a challenging game, i think there should be a harder mode. the porn audience probably isnt really looking for so much effort to get through the game. also after i beat it, the victory pose lasted all of like 4 seconds before i was booted to menu so, kinda lacking of a result for having to do so much matching. cool that its made with gamemaker tho, i use gamemaker all the time.
 

Bandi

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Jun 17, 2017
42
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hey there, tried cuz i saw u were lookin for feedback, so heres some
menus should be clickable, but also at minimum should really work with enter key, i kept tryna press it even after knowing the space bar was correct
the gameplay took some time to get used to since its a relatively different match 3 game from the usual swapping, and was just plain frustrating whenever the bombs would blow up the rainbow gems. also when the screen would cover in skulls and there were just no hearts to be found. if you are looking to make a challenging game, i think there should be a harder mode. the porn audience probably isnt really looking for so much effort to get through the game. also after i beat it, the victory pose lasted all of like 4 seconds before i was booted to menu so, kinda lacking of a result for having to do so much matching. cool that its made with gamemaker tho, i use gamemaker all the time.
I really should put in mouse support at some point, I just hadn't figured out if I wanted it in-game as well. I'll work on at least menu input mousing, that shouldn't be too hard at all.

Yeah, I didn't wanna do a *super* generic Match-3, I wanted to at least do something a little different, hence the sliding gameplay.

The bombs blowing up rainbows is definitely something I need to address (I figured I'd just put a check in to have it reroll position if it'd blow up a rainbow gem)

I often match bombs near skulls just to clear them out, if that helps!

I... could put a difficulty option in, that's not too bad a plan, maybe make Easy mode fill up a bar on any match.

The Victory Pose shoulda stuck there until you pressed a key, but! Good news is, you can go see it in the CG Gallery, the sprites are all put in there as well as a couple full sized event pictures.

And yeah, Game Maker is pretty comfortable for me, it clicks with me way more than Godot or Unity or such.
 

Knightshade

New Member
Sep 25, 2018
1
1
Yeah, the first fight is fine, actually pretty fun outside of the random bombs undoing all of your work, the secret one however is damn near impossible, her ability to heal and to take away your healing (Which she does *Alot*) makes sustaining yourself through all 20 of her HP a slog at best and frustrating at worst when you loose a few minute long struggle to random bullshit, definitely need to tone this one down, there's good gameplay and great pixel art (Although i would like more stages to their HP loss, clothed and naked feels a bit too little) but the difficulty is just too much for a game like this
 
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Bandi

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Jun 17, 2017
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Yeah, the first fight is fine, actually pretty fun outside of the random bombs undoing all of your work, the secret one however is damn near impossible, her ability to heal and to take away your healing (Which she does *Alot*) makes sustaining yourself through all 20 of her HP a slog at best and frustrating at worst when you loose a few minute long struggle to random bullshit, definitely need to tone this one down, there's good gameplay and great pixel art (Although i would like more stages to their HP loss, clothed and naked feels a bit too little) but the difficulty is just too much for a game like this
Yeah, I actually hadn't balanced the secret fight at all yet! I just left her code in for fun. One of the things I definitely need to do for balancing that is lower the chance on several of the moves (ESPECIALLY Heartbreak, yeah), make the movelist a little more fair. And yeah, like I mentioned above, probably gonna tweak bomb logic to avoid the rainbow gems more often (if not always)

I'm glad you like the gameplay and found it fun! That makes me happy. There's currently 3 stages of clothing for each character (Clothed, Underwear, Nude but covering self) and then the loss that shows everything. Since damage to an enemy is at minimum 3 currently, a 10 HP enemy only would have really 3 states anyway.
 

osanaiko

Engaged Member
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Jul 4, 2017
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Bandi If you haven't already done so, you can apply for a Developer badge, and thus seize the hidden access to the Developer's only section in a fit of drunken madness. Instructions are on the sticky in the Games forum.
 
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Parmdes

Newbie
Jun 23, 2017
18
12
Perhaps you could consider that blowing up a gem inflicts damage to her hp anyway.
I understand you wanting to make it challenging, but this is still a casual game not an inmersive rpg... or is it? lol
 

Bandi

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Game Developer
Jun 17, 2017
42
129
Bandi If you haven't already done so, you can apply for a Developer badge, and thus seize the hidden access to the Developer's only section in a fit of drunken madness. Instructions are on the sticky in the Games forum.
Huh, I don't see it in any of the stickied posts, I must be blind :D


Perhaps you could consider that blowing up a gem inflicts damage to her hp anyway.
I understand you wanting to make it challenging, but this is still a casual game not an inmersive rpg... or is it? lol
I have made the current decision that rainbow gems are immune to explosions, rejoice!
 
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1.00 star(s) 1 Vote