Unreal Engine Stripped of Title - new 'cinematic' walking sim / VN mix

Milksmith

New Member
Apr 14, 2022
11
12
EDIT: The game is set to release July 27, 2023. Make sure to !

Hello, everyone. Me and a small team of developers are working on a new 3d cinematic porn game, which will be available on Steam. We finally made a , and I am excited to share it with everyone! :)

The story follows Bernadette, a former noblewoman who is forced into poverty and prostitution. Strong-willed, smart and decisive, she will do anything to get her title back and to punish those who blackmailed her.

The project is a mix of a VN and a walking simulator game with a strong focus on fully animated cutscenes. Talk to people, complete various quests, unlock new locations and - you know it! - a whole range of adult scenes! One can’t work as a prostitute without lots and lots of kinky sex.

Wishlist the game on Steam, and follow us on !
Or join our . It is very new, so there is not much there yet. We'll be filling it in the weeks to come as the development progresses.

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Milksmith

New Member
Apr 14, 2022
11
12
I've decided to make a Youtube friendly censored version of our lol
At least now I can embed it on forums.


I've also created a server for the game. It is very new and empty, but it will change as we progress further in development :)
 

Milksmith

New Member
Apr 14, 2022
11
12
I've finally have some time to post an update for the work we did since my last post lol

Our programmer has nearly finished the loot mechanic. We've decided against complex inventory system, so our loot system is pretty basic, but it serves its purpose well: the player will be rewarded for exploring all nooks and crannies :)

Meanwhile, I am busy with polishing 3d animations. I've just realized I've made over 600 hand-made animations so far. Crazy! As you can see on the screenshot, unreal counts 621 animations.



Admittedly, some of them are a bit rough, because I needed them asap to create cutscenes for the story. But now I have time to go over them again and polish them nicely. A fragment of a new walk cycle I am currently working on:


That's it for now ^^
 

wtf_man?

New Member
Feb 26, 2019
2
2
Really hope you guys are alright and your game creation is going well. It looks great, setting and art style are really impressive. Wish you good luck. Btw, the choice of music in the trailer is strange, but it's still cool
 
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Milksmith

New Member
Apr 14, 2022
11
12
Good day, everyone. Long time no see. In short, I have an announcement: the game will be released on July 27, 2023 (exact time might vary depending on your location)! Make sure to to stay informed, and it also helps visibility :)

It has been a long journey with ups and downs. Despite some rough patches along the way, we have finally managed to bring the project to light. It is our first game, and we want to earn your trust. We rigorously optimized and playtested the game to ensure as little bugs slip through.

At this point only Windows version is available, and only on Steam. Later on we plan on expanding on this front, but now we are busy with other pressing matters: the release itself, to be exact. But it is just the beginning. We are committed to improving the game to make it as good as it can be even after the initial launch.

Thank you, and see you around!
 
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Milksmith

New Member
Apr 14, 2022
11
12
It is just one day before the game is on Steam. It has been a long journey, but we are not finished yet. We expect bugfixes as well as new content updates. We are also working on implementing various Steamworks features like Achievements, but it requires some time to flesh it out.
 
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Milksmith

New Member
Apr 14, 2022
11
12
I can't believe this is happening - our first game is finally on ! Take a look, see if you like it, or just come say "hi" on , or else...

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Milksmith

New Member
Apr 14, 2022
11
12
Hello, everyone! During the last few days we've been working hard to solve every issue our players have encountered. We've updated with a new patch that should fix most known bugs as well as improve some quests for better experience.

- The quest item in the Cheese quest is now easier to spot for the new players.
- It should be easier to find the solution for the cube puzzle in the Old Forest.
- A new thirsty client appear right in the beginning, allowing the new players to get a taste of what's coming.
- We've added colors to the city to help with navigation a bit.
- In certain circumstances, the players could activate the same quest item twice; it should not be possible now.
- We've added a new trigger to make absolutely sure the players can always interact with the door in the Old Forest.
- SteamVR should no longer launch when the game is opening.
- The carrot scene is now shorter to keep it funny, not obnoxious.
- We've removed film grain from the post-processing as it can cause blurry image on certain screens.
- There was an issue with the New Game function when it didn't fully clean the quest log from the previous playthrough, it should do it correctly now.
- A few new hints will display while adventuring in the Old Forest to remind players about the "M" hotkey that creates a beam of light over the cave leading back to the town.
- A new repeatable quest with a bunch of new sex animations has been added, and can be accessed next to the cave after the the scared merchant quest. Currently works for new saves only.
- A number of insignificant bugs were addressed as well as a few gameplay tweaks were made.

Known issues: we are still investigating an issue that causes issues with quest markers on 4k screens. Temporary solution is to lower screen resolution to 1440p in the game's options.

Thank you!
 
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