Playing v0.11.1.
I will say compared to the first game, this one was a bit harder to get a grasp of but still wasn't hard to actually get use to how it plays.
Right off the bat, the game has resource management in that you can harvest resources. Another thing it has are different classes. The first game simply had you allocate your stats and pick a trait. Here the game lets you pick a trait that can range from doing slightly more damage to being fast, a sexual trait such as your character being dominant or loving tits, and picking a class. There are a lot of classes, some of which are locked behind your stats and few behind what race your player and their slaves are.
Combat in the game doesn't have autobattle. Thankfully, it's not as boring as the first. Having slaves/subordinates fight alongside you is less annoying since they don't build up stress. Instead it's stamina that's consumed and that's only when traveling inside a dungeon.
Travel in the previous game was just going through 8 or so encounters from one outskirts of a town to some intermediate area(s) each before reaching the next one. Here, travel is simply picking a location and letting time pass, no need to have random encounters. If anything, random encounters are completely gone. You instead have enemies to fight in dungeons you get from either taking on a quest from the fighters guild in clearing a dungeon or from using a scroll in your inventory.
Sex is more or less the same but consent is a factor now. I still haven't gotten full sex to be consented to but the RNG blessed some of my npcs with "Likes it Rough" so I'm able to get away with that. Otherwise, it's the same as the first game. No description akin to Lilith's Throne or CoC beyond some brief flavor text at the bottom.
Story here is similar to the first in that you get a mansion. However here you get yours with a loan you either pay off or get nullified by becoming a mayoral candidate while also getting a free customizable slave that's your subordinate once you align with a guild (alignment only determines what equipment you get, and even that is nothing to worry about). I honestly liked it more than the first game simply because the first game pretty much stated you inherited your manor from a distant uncle. The greater story deals with some civil war at first in the sense of some princess rising from the shadows to try and claim her throne. I barely got into act 2 where she's already my slave and I'm the mayor.
Now there are some cons to the game. Biggest con off the bat: luxury bedroom don't increase the total number of people you can have in your manor. The rooms just serve the purpose in improving loyalty and production. Rather dumb they don't increase population size like in the previous game when these basically are a private bedroom for NPCs. Another con is that dungeons can get repetitive but even more: you won't know if you cleared a dungeon from the map alone. You have to enter that dungeon to know if you cleared it. It's basically annoying since you have to forget dungeons to get new ones from reading scrolls.
Overall, I like this more than the first game since there is more depth to the dungeons even if it feels like some mobile game tiered exploration in "click on a square" and then do some turn based battle. It's better than the first game definitely in its combat.
I will say compared to the first game, this one was a bit harder to get a grasp of but still wasn't hard to actually get use to how it plays.
Right off the bat, the game has resource management in that you can harvest resources. Another thing it has are different classes. The first game simply had you allocate your stats and pick a trait. Here the game lets you pick a trait that can range from doing slightly more damage to being fast, a sexual trait such as your character being dominant or loving tits, and picking a class. There are a lot of classes, some of which are locked behind your stats and few behind what race your player and their slaves are.
Combat in the game doesn't have autobattle. Thankfully, it's not as boring as the first. Having slaves/subordinates fight alongside you is less annoying since they don't build up stress. Instead it's stamina that's consumed and that's only when traveling inside a dungeon.
Travel in the previous game was just going through 8 or so encounters from one outskirts of a town to some intermediate area(s) each before reaching the next one. Here, travel is simply picking a location and letting time pass, no need to have random encounters. If anything, random encounters are completely gone. You instead have enemies to fight in dungeons you get from either taking on a quest from the fighters guild in clearing a dungeon or from using a scroll in your inventory.
Sex is more or less the same but consent is a factor now. I still haven't gotten full sex to be consented to but the RNG blessed some of my npcs with "Likes it Rough" so I'm able to get away with that. Otherwise, it's the same as the first game. No description akin to Lilith's Throne or CoC beyond some brief flavor text at the bottom.
Story here is similar to the first in that you get a mansion. However here you get yours with a loan you either pay off or get nullified by becoming a mayoral candidate while also getting a free customizable slave that's your subordinate once you align with a guild (alignment only determines what equipment you get, and even that is nothing to worry about). I honestly liked it more than the first game simply because the first game pretty much stated you inherited your manor from a distant uncle. The greater story deals with some civil war at first in the sense of some princess rising from the shadows to try and claim her throne. I barely got into act 2 where she's already my slave and I'm the mayor.
Now there are some cons to the game. Biggest con off the bat: luxury bedroom don't increase the total number of people you can have in your manor. The rooms just serve the purpose in improving loyalty and production. Rather dumb they don't increase population size like in the previous game when these basically are a private bedroom for NPCs. Another con is that dungeons can get repetitive but even more: you won't know if you cleared a dungeon from the map alone. You have to enter that dungeon to know if you cleared it. It's basically annoying since you have to forget dungeons to get new ones from reading scrolls.
Overall, I like this more than the first game since there is more depth to the dungeons even if it feels like some mobile game tiered exploration in "click on a square" and then do some turn based battle. It's better than the first game definitely in its combat.