- Jan 6, 2020
- 19
- 17
The game I'm prototyping is supposed to be set in an era similar to the industrial revolution. I wanted an art style that was simple and stylized, heavily inspired by games like dishonored and old cartoons from the 90s like scooby-doo (I know, it's weird..). It was tricky at first but I think I found something that's simple while still being visually compelling.
I'm sharing what I made at these early stages to hopefully get some constructive feedback.
The female character doesn't have her clothes yet. Those will probably be ready in a day or two.
Pubic hair will be optional in the game.
I plan to make a handful of unique characters with visually distinct body types and physical features. The plan so far is to have the main character (the male above), 3 main female characters as the MC's employees (1 is the f above), and 1 side male character who's sort of a side character. I'll also have a few extras who are needed for the plot.
I'll be expanding the roster as time goes on but I want to start very small. The characters will also be animated and rendered in real-time if all goes well. The gameplay will be similar to a VN. No running around a 3D world or anything like that which should keep the scope in check.
Feedback is very much appreciated.
I'm sharing what I made at these early stages to hopefully get some constructive feedback.
The female character doesn't have her clothes yet. Those will probably be ready in a day or two.
Pubic hair will be optional in the game.
I plan to make a handful of unique characters with visually distinct body types and physical features. The plan so far is to have the main character (the male above), 3 main female characters as the MC's employees (1 is the f above), and 1 side male character who's sort of a side character. I'll also have a few extras who are needed for the plot.
I'll be expanding the roster as time goes on but I want to start very small. The characters will also be animated and rendered in real-time if all goes well. The gameplay will be similar to a VN. No running around a 3D world or anything like that which should keep the scope in check.
Feedback is very much appreciated.