I gave this game a shot despite it being abandoned because of its high rating. I really like the tone its going for, but in addition to being unfinished it suffers from the pitfalls of other western rpgmaker games as well as a (from what I can tell) a gamebreaking bug.
The bug itself kinda illustrates my issues with this game's general design. I've fetched a plant for a NPC so she can make it into a potion and she tells me to come back later. No matter how long I wait, she never finishes making the potion and simply repeats the instruction to return later.
Setting aside the game being broken, perhaps I might ask, why does the dev want me to come back later? Is it so to stretch out the "gameplay" by having me walk back to my house, sleep, and then walk back to the elf? If so, that's irritating and cheap design that, while granted it's incidental in this case, has prevented me from continuing to play a game I was moderately enjoying up to that point.
Why not put a sleep point at the bed in the elf's house? God forbid the player doesn't have to walk to and from the village repeatedly. Why can't the player sprint in his house? These restrictions are sloppy and waste time.
These issues might've been fixed if this game had been completed, but as its dev seems MIA, I can only give it a score that reflects the quality I experienced playing it.
It's a shame, very regrettable.
The bug itself kinda illustrates my issues with this game's general design. I've fetched a plant for a NPC so she can make it into a potion and she tells me to come back later. No matter how long I wait, she never finishes making the potion and simply repeats the instruction to return later.
Setting aside the game being broken, perhaps I might ask, why does the dev want me to come back later? Is it so to stretch out the "gameplay" by having me walk back to my house, sleep, and then walk back to the elf? If so, that's irritating and cheap design that, while granted it's incidental in this case, has prevented me from continuing to play a game I was moderately enjoying up to that point.
Why not put a sleep point at the bed in the elf's house? God forbid the player doesn't have to walk to and from the village repeatedly. Why can't the player sprint in his house? These restrictions are sloppy and waste time.
These issues might've been fixed if this game had been completed, but as its dev seems MIA, I can only give it a score that reflects the quality I experienced playing it.
It's a shame, very regrettable.