Unity - Completed - Succubus Hunt [v1.05] [Multby6]

  1. 5.00 star(s)

    kingOfSaikyo

    simple gameplay, simple scenes & replayable, not mind numblingly boring, not terribly challenging, a fine artstyle, a very solid game!

    if I wanna review this why does it make me type so much more bullshit I already said my piece
  2. 4.00 star(s)

    Cat31

    Story is cute to my perspective, the gameplay is fine tho some parts will give you hell for backtracking.
    The sex scenes are arousing, I can't say much about the dialogues but they are well done in the femdom sense, to each their taste.
    Would give 4.5 stars but we don't have decimals for voting, so I'll round it to 4.
    Many seem to mention bugs, I am either too good or too rigid with how I play because i saw none, I played this a good chunk of time ago before hotfix releases.
  3. 3.00 star(s)

    Nub123XXD

    Good game, but dont really have much "sauce"

    For starters lets talk about the goods:
    Animation is pretty great, and you get 2 per enemy. Amazing balance between quantity and quality. Variations are pretty okay, nothing too outlandish, couldve had more niche fetishes like pheromones(actual pheromones not fart but pink), monster parts(other than tail) and probably armpits(giga biased on this one).

    The designs are pretty cool also, not just simple kemonos and succubi there are good amount of other types of creatures, though still a bit too humanoid. Also the collabs with some artist youve seen on twitter is very good, sort of fit the tone of the game.

    For the writing, i cant criticize much because im not big into it. But i kinda like this one, not too humorous while pushing it into "self-aware parody" and not being too serious of a fantasy setting.

    Now for the things that are very important to the gameplay, sadly these are the ones bringing the score down.
    Firstly the visual, its hard to see anything. On some areas there are too much clutter on the levels, for example the first area, you have a LOT of bushes and tall grass which does not look pretty. I assume in the first iteration of the game, the hiding mechanic is tied to these bushes and they forgot to revamp the visuals later on.
    Still on the same page, the saturation for most of the levels are too high. Not sure if its my monitors problem, but a lot of areas are either blindingly bright or blindingly dark, also doesnt help that youre supposed to look for a low opacity sparkle effects in the middle of those blinding colors(there are an option to buff those effects, but by default that shit is almost invisible)

    For the gameplay itself is pretty standard, a standard "begone woman" platformer where you have to mash if you get caught. the enemy behavior have some variety, but most of the time its the patroling type enemy.
    The mask is a great idea but the execution is not as great(still good), The demon mask is the better option against most of the other masks except for stages specifically made for certain masks.
    The "combat" stages are pretty eh, it looks action-packed but ingame it feels a little bit boring, the finale is pretty nice though! love the "mask gauntlet" mechanic where youre forced to used certain mask(and not rely on the demon crutch)

    The animation mechanic could use some QoL, specifically on the "cannot escape" part. Let me skip it. Youre forced to see 3 spurts of cum everytime you fail and with the almost trial-by-fire progression it feels bad to waste a bit of time just because of either misinput, or just a shitty save(almost got stuck getting perma handjob by the sigma woman)


    The control schemes are a little bit too qwirky for my liking, it is a good idea to focus on one-handed controls but good lord there are multiple buttons that can be used. combo buttons should feel more comfortable to do, having the needs to press W first then shift and not the other way around is not comfortable(to me atleast) and good lord Q and E buttons are there and waiting, whats the point of a combo button if theres a better and faster option available??
    The menu is also a bit too qwirky, couldve shown all the scroll options like ye olde ps1 games but dimmed.

    The puzzles are enjoyable, the torch lighting stage where you need to use the actual wisp is pretty cool. The path divergence with the minecart is unique and cool, the ninja grapples are a bit janky and offers a bit of a challenge but still enjoyable nonetheless.

    The quests range from instaclear to almost unberable, with minimal hints it would be cool to solve for yourself but with the aforementioned visual clutters and bad visibility in some stages, backtracking doesnt seem too fun even with the demon mask skips and speed.


    Overall, it couldve been better. An amazing gallery full of great animation paired with good enough text with an okay-ish gameplay.
  4. 4.00 star(s)

    RpgLover(Temp)

    It's already a pretty good scene collector. With every bad ending having different blurb add to the charm.

    For the story, It has empty start and miss ending, but the journey it self was the important part.
    Pro tip: in the setting there's an option to highlights intractable, put it on max to enhance playtime.

    For the gameplay, nothing start unless you have a mask, in which case congrats!
    You start as hide and seek to jumping Luigi, I bet some of you even forgot Willow will blink on and off when there's enemy nearby.

    In the end it's hard to say this game is anything but scene collector platformer.
    The main character is a mute who act as an observer to a word overrun by monster and in the end he change and achieve nothing that impact said world
  5. 5.00 star(s)

    Hunter1995

    Really liked the game, with a good number of scenes. Not the most advanced, but enjoyable. The story was okay, not groundbreaking, but kept me engaged in the game. The puzzle and platforming gameplay were interesting enough.
  6. 5.00 star(s)

    PootisPenser76

    Wish there was more footjob lol. The bunny in the image doesn't really appear in the game other than a painting inside a house.
    The game is so much fun and made me play through it all in one playthrough! It is that good and hooking.
  7. 4.00 star(s)

    EvokedShadow

    Played on V1.05

    Oh my god another H-Platformer to play, peak.

    Prelude
    In actuality, I believe I first played Hunt a while ago on a whim, because H-Platformers tend to be a lot more interesting than their H aspect. That being said, back when I first played this game all it really felt like was a walk right simulator with sex in between. Which as my previous reviews have likely made clear, I could care less for.

    The last time I had played it the game went up to the Sigma Clan Encampment, and I had enjoyed it a little, but nothing was very fun from a gameplay perspective. Compared to games like Eroico, or even games that it was more similar to such as Drain Mansion, the platforming just wasn't all that engaging.

    Mumasekai came out recently, which I was quite interested in playing, which somehow led to me discovering this game had been completed since the last time I had seen it. So, I decided to give it a try again, start to finish.

    Man was I pleasantly surprised.

    Story
    The game's narrative wasn't exactly something I was all that interested in last time I played, but for the sake of giving it a genuine shot, I paid more attention than last time, reading books and whatnot. I was certainly more interested in what was going on, though I won't say the story is anything incredible by any means, I was certainly sad for Umbra by the game's end. Maybe not crying, but a little teary, maybe. The writing aside from the story is also funny, quite funny, it's a funny game if anything.

    Gameplay
    It's a real shame that the version of the game I played prior stopped where it did, because the second half of the game really does introduce some interesting platforming aspects. The last few masks, most specifically the frog and shinobi outfit itself, as well as the last two areas provide some of the most interesting mechanics the game has to offer. I was thoroughly enjoying the last few rooms as well as the finale, and they were even I'd say a little challenging. Great work. Though the puzzles could've gotten more complex in my opinion.

    Bosses
    Honestly calling this game's bosses, bosses, would be a bit of a stretch. Even still, all of them were relatively enjoyable, with the last one being a genuine highlight of the game. Though I'd argue the last few platforming segments before that boss was actually more engaging than the boss itself.

    Soundtrack
    A h-game that has it's own OST? Am I dreaming? And it's good?! Eroico had a nice boss track, sure, SHRIFT and SMNG have specially composed comissioned tracks that are iconic in their own right, but I have a lot of respect for a game going out of it's way to have a completely original soundtrack. It's on youtube too, and it fucking slaps. All the area tracks feel like they have the right amount of ambience and fit their locales to a T, and the boss themes are just.. legitmately incredible. Or well the last two, I don't remember the first boss theme as well... Not all the tracks are on youtube as of this review, so perhaps they aren't all original? Even still, I hope that final boss track is posted soon, I'd legitmately listen to it while doing other stuff.

    Conclusion
    It's a 4/5, its surprising to me that it is a 4/5. I really really wished it could've been a 5/5, but it was definitely a system of too little too late gameplay wise, as a lot of the fun in this game is relegated to it's backhalf. I can see a lot of people not playing that far, I guess if you're horny you can look past that, so thats good for you.

    Emi is also in this game lol

    At the end of the day, the game has good platforming eventually, really fun writing, and a story that while not the deepest thing in the world, coupled with it's genuinely stellar soundtrack, did leave me a little bittersweet by the end. I believe this game has multiple endings, though I don't know how many(I'm assuming two unless there's a true ending). The one I got certainly left me with a small hole in my heart, which is always a good sign.

    I just wish the game was like it's backhalf for the entire runtime.

    So at the end of the day, it's a 4/5.

    I'll probably do a review on Mumasekai and I guess I never did a Drain Mansion review did I.

    You should play this game, either for the horny or for the fun characters, and then you might find yourself having fun playing it itself by the end, like I did.
  8. 5.00 star(s)

    Lorik

    Рус:

    1. Шикарная Анимация
    2. Красивые персонажи ! очень радует глаз
    3. Вполне отзывчивое управление !
    4. Есть поддержка джостика

    Пока что все ибо я еще на в начале ! минусов лично я не заметил !! пока что!! ну и надеюсь не замечу !!

    Eng translate:

    1. Gorgeous Animation
    2. Beautiful characters! very pleasing to the eye
    3. Quite responsive controls!
    4. There is gamepad support

    That's all for now, because I'm still at the beginning! I personally did not notice any disadvantages !! For now!! Well, I hope I won 't notice !!
  9. 2.00 star(s)

    Jesse Pinkman69

    Almost a good game, just riddled with game breaking bugs. Once you get about 10% through the game, youll get to an area with a ledge you cant jump over. If you try reloading the save, the path will be blocked however the girl that follows you will not open the gate.
  10. 3.00 star(s)

    your average femboy

    (rating v1.05)
    been following the game for a while, and now that it's completed i cant help but say that it feels hollow
    the gameplay is non existent, you go right and solve puzzles that consist of flipping switches and seeing what happens
    the story is also lackluster, some parts are confusing (like certain enemies randomly becoming allies)
    the only good thing in the game is the animations, which carry the game entirely, and even then the animations are rough around the corners (some are the exact same animations with different characters, ie just recolors)
    overall good animations with very bad gameplay
  11. 2.00 star(s)

    Rose4847

    I've been following this game's development since nearly the beginning, and man... I really, really wish I could justify giving it a higher rating. However, as a game, it falls short in a lot of regards, especially early on. Most of this game involves just running and jumping to the right. It has some side quests, sure, but they aren't particularly rewarding... they just give you a gallery scene that you can easily access without putting in any extra work.

    Speaking of the gallery, the animations are the only thing this game has going for it. And sure, they're pretty good, but quite a few of them re-use animations for different characters. The game advertises 200 lewd scenes, but in all actuality, the number is a fair bit lower than that. This is especially true with earlier characters--as you advance onward this becomes less of a problem, which is nice at least.

    The story as well is... meh. I don't know how many people are playing h-games for the story, but it's only *alright*. A lot of things happen without much explanation (seriously, when/why did the ninja girl and plant girl become allies? they kinda just started helping us at some point--did I skip past a scene or something??)

    Overall, the gallery's alright. Everything else about the game isn't very worth the time, I don't think.
  12. 3.00 star(s)

    WHEREISALICE

    v1.02 as of writing.

    Gameplay: 2/5
    This is a VERY barebones platformer/puzzle game, where you continuously walk right while avoiding enemies that pop up every now and then. Later on in the game, you will unlock masks which provide boosts to the player as long as it is equipped. One of these masks is the Gargoyle Mask, which grants you a triple jump and is obtained around halfway through the game. This mask trivialises whatever platformer sections you encounter later on (as if they weren't already easy enough) and lets you easily jump over any enemies you encounter, essentially reducing the game to a walking simulator.

    Writing: 3/5
    In the settings, there's an option which allows you to enable hints (I highly recommend turning on this option) for where G-Coins are located, which is indicated by shiny particles on an object. When you interact with these objects, you gain a G-Coin which is used to unlock scenes in the Gallery and also a little interaction between some of the characters following you. These interactions are short and simple, but they can be entertaining at times and are basically the main thing that'll keep you from being bored to death. There's also a plot, I guess... But it feels more like an afterthought in an attempt to add more depth to the game.

    Art: 4/5
    Really nice pixel art. From what I counted in the Gallery, there are 96 girls in the game and each of them has 2 scenes (capture + game over). The scenes are only short animation loops + cumshot, but that's still an impressive amount of scenes nonetheless.

    Overall: 3/5
    Gameplay-wise, this game had some potential but sadly it ended up being wasted and reduced to a walking simulator. If the art is what caught your eye, just get a Gallery save for it. Although, I guess there's still some entertainment you can get out of this game through the dialogue.

    there should've been a willow sex scene
  13. 3.00 star(s)

    Prazole

    Coming from the perspective of someone who waited for the full release of the game since about v0.7/8 I think that as of the completed release of that it is just okay. It's nothing too difficult, fairly generic in gameplay with some unique things about it that both help and hinder the experience for me.

    For starters, the masks. In my time playing I found them to have some of my biggest gripes with how they work, specifically with both the frog mask and ninja suit. The frog mask allows you to breathe underwater, wall jump and swim, sounds neat on paper but in game is used for only about five seconds in water sections that should be perfectly swimmable in literally any other platformer without a mechanic like this along with some incredibly finnicky wall jumping controls. The ninja suit is much the same, it lets you double jump and grapple. The former one is particularly more annoying as I frequently found myself either grappling onto grapple-points I wasn't even near or just straight up not even working.

    As far as my gameplay went, I pretty much only kept on the Warthog mask at all times as it let me triple jump and run fast (not as fast as other masks let you but it still works) as it is extremely powerful and even lets me skip entire sections of the game. In fact, you can avoid about 90% of the enemies by just jumping over them and running away with this mask on, quite shocking considering you obtain this mask fairly early into the game.

    Still, however, I can give this a three star score even with my major critiques as I did find myself with some fun to be had in the puzzle designs and few bosses it had. Not bad, but could be a hell of a lot better.
  14. 3.00 star(s)

    Deleted member 7426761

    pretty simple gameplay, you must go and pres W on everything.
    And pres A and D to escape to not get fucked(Why they do this mechanic). Bcs of that its that kin dof game that you must fail to get an H scene and thats kinda lame still meh game good wank the desing are very nice and the animations are good. 5/10 (Sorry for my bad english)
  15. 3.00 star(s)

    Playfulpetfox

    Extremely mid porn 'game' with lovely animations marred by laughably bland gameplay that is painfully typical of the genre. Autosave off by default, lewd animation loops made for one pump chumps, run of the mill punishment for ever wanting to see the content, and gameplay consisting of running left or right. That all said, the dialogue isn't awful and the humor is rather nice. As a game, though, this is just not good. It's not bad, but it's most certainly not good either. It's just okay.

    You'd be much better off just getting a full save and looking at the gallery. Props for them having that, I guess. Shouldn't really have to commend basic accommodations, but that does seem to be the current state of affairs with an increasing number of H games. The gameplay is genuinely nothing. It is a walking simulator that punishes you for walking. It's a porn game that punishes you for wanting porn. It's not hard, either, it JUST punishes you in a way that's a nuisance. Everything in this points to the devs having zero clue how to make a fun game, but wanting desperately for it to not be a VN.

    You walk left. You walk right. You mash A+D to escape grapples or your character cums so fast that even most people on this site will be left with bolstered egos. You then continue to walk left. Or walk right. That is the game. It is not fun. It is not unique. It is not impressive. It is an embarrassment to how nice the animations are, especially since you really get no time at all to see them while P L A Y I N G the fucking G A M E. If the game's entire purpose is to facilitate unlocking the gallery, it has failed, and should just be reduced to a VN that you can skip through. And that, my horny fellows, I do recommend.

    Skip the waste, go straight to the gold. Find a gallery unlock and sample the goods.
  16. 5.00 star(s)

    TwistedScarlett60

    Excellent game, and I was surprised by how much content it has already! It just kept going with new characters and animations.

    As far as these "Escape from Monster Girl" games go, this one has the most streamlined gameplay by far, almost acting as a simple vehicle to get you from one scene to the next. It honestly feels like a great take on the genre because it's quick, wastes no time, and the high amount of content justifies the fast pace.

    However, due to the high density of content and girls, there is an issue that a lot of the individual content feels throw-away and short-lived. This is one of those games where the scenes aren't individually designed to make you cum, but you sustain your boner until you find one scene you really like and decide to finish to it. Honestly, I think that's a bit of a mistake. I personally believe in the "rule of sexy" when it comes to porn games, which means if you can make it sexier, you have absolutely no excuse not to make your game as sexy as possible.

    But before we figure out how to make this game sexier, let's take a step back a second and ask ourselves... "What is a porn game?" I've pondered this question, and my conclusion is that it's 'context". What's the difference between browsing a gallery on Rule 34 and playing a game? It's that the characters and events are given context. Now let's apply that to Succubus Hunt. What are the best scenes? The ones that have context, such as the scenes you earn or the scenes that activate differently.

    e.g., the scene where you have to manually talk to characters and they offer you sex instead of taking it; the scenes where you have to acquire items to give to a character; and, of course, the scenes with Willow and Umbra.

    There's a bit of build-up; these scenes stand out, and sometimes there's even a bit of character development. This greatly enhances the content.

    What are the weakest scenes in this game? That'll be the characters that only appear on one screen and never again. That's essentially no different from browsing a porn gallery, and the only scenes I really found standing out a little by this metric are the ones with the horny monster girls that take you in for breeding, since that at least had a little more context behind it.

    So, how do we add more context to a game like this? It's a "content on loss" game, so it's not as simple as doing the typical handjob -> blowjob -> sex escalation over multiple scenes that many games have. Although if you were to give Willow this escalation, for instance, those would likely be the most satisfying scenes in the same game. How do we apply that to the various monster girls around the map?

    Well, I suppose you could do this by spending more time with single girls. Maybe one girl, let's call her Emilia, hunts you throughout multiple areas and has a variety of scenes if you get captured at different times. Emilia is a shy succubus that only spies on you at first, popping her head from the bushes, but gets increasingly frustrated and less shy as you progress through her area. Instead of having four throw-away characters, you could bring her back across four areas, increasing intensity and building context. And to ensure the player knows there are a variety of scenes, actually make it hard to not get caught by her the first time—it's easy enough to escape, and the player has plenty of HP—you could even design it so she lets go after your first orgasm, as it briefly stuns her.

    Just from my description alone, I think I'm already describing what would be one of the most interesting levels if you were to add it. While that was just an example, of course, a little bit of magic like that sprinkled across the game will help elevate it from a porn "gallery" into a porn "experience.".

    Overall, I'd say what I've described here is typically the weakest aspect of almost all platformer and hentai side-scroller games. Let's take a step back and ask ourselves: Which games get the highest ratings? Typically, games that let you spend a long time with named characters giving you an opportunity to build up your relationship and allow it to develop naturally. Platformers typically do the opposite; you're jumping and dashing around, and suddenly a random nameless mook knocks you down and starts performing an animation. You can probably imagine how this may be less satisfying. This game already takes great strides in diminishing this issue by giving the girls unique identities, quirks, dialogue, and game-over screens. It just needs a little more character, and I think it'll hit that sweet spot.
  17. 5.00 star(s)

    CarbonBeast

    v.61
    great game.
    much content.
    the levels/locations are not too big so there is not much of boring running around.
    well balanced amount of enemies (not too many similar enemies at once). many different succubus and monster girl.
    very nice animated h-scenes (2 for each girl)
    good music and good writing
  18. 5.00 star(s)

    mhg87

    I can't believe I slept on this game for so long. Absolutely top-tier stuff. Outstanding pixel art, engaging characters, AND some solid, functional game design. I can't wait to see what comes next (no pun intended).
  19. 5.00 star(s)

    Radman69

    This is a very promising game, the pixel art is cute and the characters are likable, I like how the succubus always drains you to death, and beast girls usually keep you as their husband <3.

    Can't wait for the full version
  20. 5.00 star(s)

    Gyrolol

    The game is good even though it is in deve, it has good graphics and they are very similar to drain masion and another game called "forest of the blue skin" Many interesting characters and the boss on cell phone is complicated but once you master the player's movement, jumping and speed becomes easy. then the other characters have many animations and ways to catch you