The art is good, but no animation. I also like the outfit variety.
The corruption aspect of the game is well done, but the combat balance is terrible (it's fairly easy to stun lock a single enemy, but if you're fighting 2 or more, they can tear through your life bar pretty quickly). As for leveling, the mechanic to get experience is interesting, but you get very little early on, which makes it difficult to level up in the early game and then you get buried in experience in the late game, so you go from low level to max level almost instantly in the late game. As for accessories, flavour text is fine, but it would've been nice if the dev had included notes on what they do so that you can know which ones you want to buy from the shop.
As far as progression is concerned, it's very easy to get lost, because the game doesn't give you much information to go on. Thankfully, there's a walkthrough you can use to have it all spelled out for you.
Another aspect worth noting is that there are a LOT of little time wastes throughout the game (like having to wait for the guard to step aside every time to access the dungeon). It's a minor flaw, but it does get annoying in the long run.
The corruption aspect of the game is well done, but the combat balance is terrible (it's fairly easy to stun lock a single enemy, but if you're fighting 2 or more, they can tear through your life bar pretty quickly). As for leveling, the mechanic to get experience is interesting, but you get very little early on, which makes it difficult to level up in the early game and then you get buried in experience in the late game, so you go from low level to max level almost instantly in the late game. As for accessories, flavour text is fine, but it would've been nice if the dev had included notes on what they do so that you can know which ones you want to buy from the shop.
As far as progression is concerned, it's very easy to get lost, because the game doesn't give you much information to go on. Thankfully, there's a walkthrough you can use to have it all spelled out for you.
Another aspect worth noting is that there are a LOT of little time wastes throughout the game (like having to wait for the guard to step aside every time to access the dungeon). It's a minor flaw, but it does get annoying in the long run.