4.60 star(s) 311 Votes

doovel

Member
Nov 13, 2023
169
207
Depending on what happens we could be stuck there longer than expected, i doubt we will visit the girls at home.
But that is a long way off either way.

So do 30fps if they are well made, most movies are made in 24fps.
But yes, upscaling would be way faster from what i understand and wouldn't make a big difference in quality compared to render in 60.
Upscaling is "increasing the resolution" i.e. from 720p to 1080p. It tries to "stretch" the image, but aims to keep the quality the same by filling the pixels with the appropriate colour based on the smaller resolution image.

Increasing the amount of frames per second would require frame interpolation. Where it basically tries to create an image between every two frames to double the fps. Basically what DLSS does in video games or what SVP does for videos.
 

ItsNotUs

Engaged Member
May 14, 2023
2,068
12,645



Hello, everyone!

Quick warning: this post may be longer than 0.6. It also contains spoilers.

It's time for some post-update thoughts and we'd like to preface this post by saying that yes, it seems like we fucked up with 0.6 in several ways. The biggest issue is the size of the update, and specifically how short the playtime ended up being. Coming from the light indoor sets of 0.5 to the heavy outdoor sets of 0.6, the render counts are also vastly different.

This update was very Mia heavy to begin with and the content is divided even further by branching on top of that. Don't like Bree, Sophie or Mia? Well, now you're going to play through 0.6 as fast as someone holding down the skip button just to get to the sex scenes. Which brings us to the next topic...
The sex content—or lack thereof. The previous two updates both had full sex scenes, and 0.6 now sticks out like a sore thumb with its milder scenes. Understandably, the intimate scene with Mia in the morning also felt quite repetitive after 0.5 ended with another Mia scene. It almost feels like a moment from a game called Game Dev Tycoon... there, the game chastises you for releasing two similar games (or in this case, sex scenes) too close together. And we'd have to agree, it doesn't seem to go over very well.

That's on us. The day content wasn't planned to have much lewd or sexual content. The scenes in 0.6 weren't meant to escalate into something sexual, but rather to offer more depth to the characters and their backstories. But many people were expecting something more.

Your expectations regarding updates is something we wanted to learn through this update's feedback survey. We're quite shocked to say, but in the first 48 hours of the survey being up, we received over 500 survey responses. That's more responses than we had for the entire duration of the 0.5 feedback survey—and it's still growing.

That's a lot of responses. Thank you.
One thing we learned from this survey is that the audience is very split when it comes to expectations regarding content. We won't change our vision for the game but we will work on the pacing to get to the scenes that matter faster, and find that balance that works for most.

We'll go over a couple of the most common topics covered in your survey responses, but first we'd like to list some of the changes we're planning to implement in 0.7.

Planned changes
  • Tighten the render count in less important scenes; focus on scenes that matter.
  • Move time along. We've been quite fond of "stopping to smell the roses" while little time passes in-game, but we've also started skipping more. Going forward, we will also be passing more time off screen.
  • Animations will be going back to 30fps.
  • Give the main character a new haircut. We were already planning on doing this. Although it may be hard to tell, his current hair has both a wet and a dry version so he hasn't been walking around with wet hair, just messy.
  • Give proper endings to the updates and don't end as abruptly as 0.6.
  • Give better overviews of the updates to set proper expectations.
  • If something goes wrong during development, talk about it. More transparency.
  • Less polishing.

Now let's move on to a couple of the frequently mentioned topics...

Abandoning Summer Heat

There was a lot of concern in the survey that Summer Heat might be abandoned, especially following the critique of 0.6 and how it might affect our motivation to keep developing. We won't lie to you, it does hurt. It's never fun to let people down, as a creator or otherwise.

But we're far more concerned with how you feel about the game and its updates. That's why we'd like to offer refunds to anyone who was disappointed by the update. Just shoot us a DM here on Patreon. We don't want you to feel disappointed and this is the best we can do in the short term.

Summer Heat will not be abandoned. And if there was ever a sign of it, we'd let you know.

The toaster

The attention the toaster has been receiving in the surveys is surprising. Two frames of doom. We didn't count it as an animation or even think much of it since it was just a little test, but it certainly left an impression on many. Good and bad. But the toaster has taught us a lot, and with these findings we fully intend to utilize this transition with characters to see what else we can do.

Status updates

How much do you want to know about upcoming updates? Do you want to know which girls the scenes are with, what the scenes are about, and how much playtime you can expect? How much info is too much info?

We are adjusting our approach to status updates in 0.7 and our focus will be on transparency. We'll be reporting render numbers and relevant information that can be easier to track than a simple overall percentage.

And to start off the status updates for 0.7, here's this week's rundown.

What we did this week:
  • Bugfixing
  • Plotting 0.7
  • Scripting 0.7
  • Bree outfit poll options
  • Modernized scene creation rig
  • Analyzing your feedback

Other news

The special render for August will feature Eve and be posted this weekend. After the reception of 0.6 we are considering pausing the monthly specials for a while to put that time into making content for 0.7 instead.

Thank you for playing 0.6.

Cheers and have a great weekend,

Robison & Npx
Thanks for sharing!
And for those who want to see "something sexy", see you in two years in update 0.8...
"The day content wasn't planned to have much lewd or sexual content. The scenes in 0.6 weren't meant to escalate into something sexual, but rather to offer more depth to the characters and their backstories."
 

Manuya

Member
Dec 26, 2021
230
273
i just read a message addressed to FreshMen on steam:

"The developer doesn't want to upload the game to Steam Store, but he allowed me to share the latest free version of this game with you."

even though i never tried this AVN before & new to this thread but i'm heartbroken by this news -_-
did the dev ever mentioned his reason for skipping steam entirely!????

i just saw he's doing good on Pat but why not expand your customers base and widen your horizon and allow the opportunity for people who can't pay you from PAT other more convenient options like Steam!!????
 

lmoutad

New Member
Jan 1, 2023
6
5
Kate is the sexiest MILF LI I have ever seen in this type of games...




...I hope I'd still be alive when something happens with her.
 

CrystalGlass

Formerly 'Clumsy Wumsy'
Jan 17, 2020
62
161



Hello, everyone!

Quick warning: this post may be longer than 0.6. It also contains spoilers.

It's time for some post-update thoughts and we'd like to preface this post by saying that yes, it seems like we fucked up with 0.6 in several ways. The biggest issue is the size of the update, and specifically how short the playtime ended up being. Coming from the light indoor sets of 0.5 to the heavy outdoor sets of 0.6, the render counts are also vastly different.

This update was very Mia heavy to begin with and the content is divided even further by branching on top of that. Don't like Bree, Sophie or Mia? Well, now you're going to play through 0.6 as fast as someone holding down the skip button just to get to the sex scenes. Which brings us to the next topic...
The sex content—or lack thereof. The previous two updates both had full sex scenes, and 0.6 now sticks out like a sore thumb with its milder scenes. Understandably, the intimate scene with Mia in the morning also felt quite repetitive after 0.5 ended with another Mia scene. It almost feels like a moment from a game called Game Dev Tycoon... there, the game chastises you for releasing two similar games (or in this case, sex scenes) too close together. And we'd have to agree, it doesn't seem to go over very well.

That's on us. The day content wasn't planned to have much lewd or sexual content. The scenes in 0.6 weren't meant to escalate into something sexual, but rather to offer more depth to the characters and their backstories. But many people were expecting something more.

Your expectations regarding updates is something we wanted to learn through this update's feedback survey. We're quite shocked to say, but in the first 48 hours of the survey being up, we received over 500 survey responses. That's more responses than we had for the entire duration of the 0.5 feedback survey—and it's still growing.

That's a lot of responses. Thank you.
One thing we learned from this survey is that the audience is very split when it comes to expectations regarding content. We won't change our vision for the game but we will work on the pacing to get to the scenes that matter faster, and find that balance that works for most.

We'll go over a couple of the most common topics covered in your survey responses, but first we'd like to list some of the changes we're planning to implement in 0.7.

Planned changes
  • Tighten the render count in less important scenes; focus on scenes that matter.
  • Move time along. We've been quite fond of "stopping to smell the roses" while little time passes in-game, but we've also started skipping more. Going forward, we will also be passing more time off screen.
  • Animations will be going back to 30fps.
  • Give the main character a new haircut. We were already planning on doing this. Although it may be hard to tell, his current hair has both a wet and a dry version so he hasn't been walking around with wet hair, just messy.
  • Give proper endings to the updates and don't end as abruptly as 0.6.
  • Give better overviews of the updates to set proper expectations.
  • If something goes wrong during development, talk about it. More transparency.
  • Less polishing.

Now let's move on to a couple of the frequently mentioned topics...

Abandoning Summer Heat

There was a lot of concern in the survey that Summer Heat might be abandoned, especially following the critique of 0.6 and how it might affect our motivation to keep developing. We won't lie to you, it does hurt. It's never fun to let people down, as a creator or otherwise.

But we're far more concerned with how you feel about the game and its updates. That's why we'd like to offer refunds to anyone who was disappointed by the update. Just shoot us a DM here on Patreon. We don't want you to feel disappointed and this is the best we can do in the short term.

Summer Heat will not be abandoned. And if there was ever a sign of it, we'd let you know.

The toaster

The attention the toaster has been receiving in the surveys is surprising. Two frames of doom. We didn't count it as an animation or even think much of it since it was just a little test, but it certainly left an impression on many. Good and bad. But the toaster has taught us a lot, and with these findings we fully intend to utilize this transition with characters to see what else we can do.

Status updates

How much do you want to know about upcoming updates? Do you want to know which girls the scenes are with, what the scenes are about, and how much playtime you can expect? How much info is too much info?

We are adjusting our approach to status updates in 0.7 and our focus will be on transparency. We'll be reporting render numbers and relevant information that can be easier to track than a simple overall percentage.

And to start off the status updates for 0.7, here's this week's rundown.

What we did this week:
  • Bugfixing
  • Plotting 0.7
  • Scripting 0.7
  • Bree outfit poll options
  • Modernized scene creation rig
  • Analyzing your feedback

Other news

The special render for August will feature Eve and be posted this weekend. After the reception of 0.6 we are considering pausing the monthly specials for a while to put that time into making content for 0.7 instead.

Thank you for playing 0.6.

Cheers and have a great weekend,

Robison & Npx
In short, now the devs will devote 5 minutes more per day to the project. Cool.
You can immediately see when a person has ambitions regarding their work. I personally don’t see them here, except for the desire to make money on ur supporters , doing minimally something. How are they dont feel like in in 8 month ofc people gonna expect something more from u than 10 min of gameplay.
 
4.60 star(s) 311 Votes