One of the best Visual Novels that I've ever played.
The moment I'm writing this review chapter 4.5 just came out and whenever an update drops I always replay this game so my memory is very recharged with SG content, this is my third time reading this game.
I'll go from the easiest to talk about to the hardest.
Renders and Animations - 10/10
Starting with the most obvious one, SG has the best renders and animations I've ever seen in any AVN, chapter 2 will receive a remake so I'm not counting it since I'm sure it'll be as beautiful as chapter 1 remake.
The scenes are so vivid, you can see each place is alive and full of details and not your basic background that you'll find in the average AVN.
And all characters have amazing design, even the ones you know that you'll never see again, both male and female. But it can be a minor problem since some people can be disappointed as it's impossible to make every single girl a LI, so maybe the girl you'll find the prettiest won't be a LI.
And if you animate these amazing renders you get breathtaking animations for all types of scenes: introductions, romance, action and even some light lewd.
Sounds - 9/10
Once again SG has one, if not the best, music of any AVN. They improve so much the impact of the scenes or they help you to keep immerse in this universe. (Even though the developer had to switch out one of my favorite songs because of copyright, Demons in my mind - lvly)
(I just gave it a 9 instead of a 10 because I think a VN has to have some kind of music playing at least 85-90% of the time and SG as a few scenes without music for no reason, just a nitpick)
Story - 10/10
Summer's Gone doesn't have a "main plot" that push the story forward, but the developer really knows how to give information, you won't find boring intern monologues or the MC explaining his entire life to another character as a easy way developers use to give a summary to the readers in your average AVN.
In fact Summer's Gone lack a lot of details and we don't know a lot about MC's past and you could think that's because the MC is a boring character but here comes the talent of the developer, instead of giving the reader expositive dialogues so you can know about the MC's past he focus on the consequences of the MC's past, how it affected him to make the MC the person he's when this story begins. So we see the effects of how something in the past that is still heavily affecting the MC but we just know a few pieces of what happened and this make us craving for more knowledge. (it's the perfect case of the classic "show, don't tell").
Worldbuilding - 9/10
Yes, it's your classic college setting that's been used a million times, but in SG you can feel how the world is alive, characters are connected to each other in many ways, there's a lot of information in small details, important characters to the setting but that don't appear in the story, structure of the teams in the university and how thing change over time.
Characters - 10/10
So we arrived, this game is so well done that if you take my 4 topics above and reduced their quality to the average AVN just the character would still make Summer's Gone a great AVN.
As I said earlier SG is not driven by its story, it's driven by its character that undoubtedly are the gem of this game.
Each character that has been show has a unique personality and SG has a massive cast, even though most of them are female there's still a lot of male characters (I can only think of one AVN that has more male characters this well written). And they have their own lives whit their problems, their past and their plans, instead of living around the MC and them disappearing when they're off screen. You can see they are getting close with each other in the background, and you can see how they change interacting with each other and with the MC.
Even the few one-dimension characters are given more depth as the story progress, and you feel in every one that receive a bit of spotlight that they're alive. and when you put these characters with the worldbuilding above you get an interesting world that you want to explore and that always has questions you want to answer.
Love interests (technically a subtopic of character):
I don't think we have officially how many LI there are and who are all of them (for what I have seen even the developer don't know yet).
So for now I just consider 4 of the girls LI, and in addition to what I've said about characters these 4 LI each have unique relationship and interaction with the MC, each have some themes that the story will focus more and all of them are interesting and well written.
Main character (technically a subtopic of character):
Nothing more, nothing less than the best MC of any AVN.
Yes, in the beginning of the story he's too edgy but if you make the right choices you can put his edginess in acceptable levels.
Nika (MC's official name) is not yourself insert MC and his personality won't please everyone, although you can change him a bit with your choices. He has good and bad traits that put him on or take him out of bad situations. He makes mistakes and must live with the consequences while trying to repair it, or not.
And his biggest trait is a trauma from the past that we don't know much about, but we see whenever he interacts with another character that this trauma still affects him a lot, in this character driven visual novel you can even can Nika's trauma as the main plot that put the story forward.
Defects
Summer's gone is undoubtedly one of the best AVN, personally it's my favorite, but nothing will never please everyone and nothing is perfect.
As SG is so well done it doesn't have a major defect that make this game bad, but I'll list a few minor defects that can turn off some people.
- The MC starts a bit too much edgy, but gets better over time, especially since the remake of chapter 1.
- Technically is not a defect but some people may not like: the MC takes time to starting to have feelings for the LIs because of his trauma.
- There are a lot more female characters than male ones, but not in absurd levels. At least there are half a dozen interesting male characters, and it seems more will get introduced in the future.
- there are a lot of light eyes in this game, it's not a problem but sometimes it can break your immersion (just among the 4 LIs we have 2 green eyes e 1 blue eyes).
- Sometimes a scene that doesn't have music can feel empty, especially after you've get used to the music in this game.
- This game doesn't have any form of sex scene, personally I don't think this as a problem, but some people do.
- chapter 2 has the worst quality among the chapters both in renders and in writing, but it'll receive a rework on the next update (5.0).