I was skeptical at first but this game managed to blow all of my expectations out of the water. I like all of the themes here; supernatural, monsters (proper monsters, not that cheap, painted humans crap), gothic aesthetic, decent amount of sex, choices, etc.
The story is very enticing and mysterious, I dare say maybe the best of the genre on this website. The characters are all unique in their own, each with their personalities, traits and flaws. I believe one of the traits of a well-written character is the ability to make the player have feelings for them, good or bad, sometimes both at once. Superhuman does that. And the music is not too shabby either, with custom-made tracks that fit the game to a tee. Definitely some bangers in there! (My favorite's called "fight5". Watching the fight go off with the soundtrack is just... absolutely amazing. If you're curious, check it out on "Superhuman Folder" > game > audio.)
Superhuman was one the few games that made me want to binge it just to know what was going to happen next. I felt a little empty and disappointed when I reached the end of the current version... Know that feeling when you finish watching a really good series and have to wait for the next season? Yeah. I don't know how long I played this for but it felt like it was around 6-10 hours at my reading speed, which is a decent amount for a game that has been in developer for a little over a year. There are older games out there with less playtime than this. (Apparently the developer updates every two months... can't wait for the next batch!)
One of the things may push people away is the art. Admittedly, I wasn't too sure about it either but... it grew on me the more I played. Be warned that there are a lot of hyper boobs on this game. I'm not a fan of gigantic watermelons but I'm not going to let that ruin what is an otherwise excellent title.
The story is very enticing and mysterious, I dare say maybe the best of the genre on this website. The characters are all unique in their own, each with their personalities, traits and flaws. I believe one of the traits of a well-written character is the ability to make the player have feelings for them, good or bad, sometimes both at once. Superhuman does that. And the music is not too shabby either, with custom-made tracks that fit the game to a tee. Definitely some bangers in there! (My favorite's called "fight5". Watching the fight go off with the soundtrack is just... absolutely amazing. If you're curious, check it out on "Superhuman Folder" > game > audio.)
Superhuman was one the few games that made me want to binge it just to know what was going to happen next. I felt a little empty and disappointed when I reached the end of the current version... Know that feeling when you finish watching a really good series and have to wait for the next season? Yeah. I don't know how long I played this for but it felt like it was around 6-10 hours at my reading speed, which is a decent amount for a game that has been in developer for a little over a year. There are older games out there with less playtime than this. (Apparently the developer updates every two months... can't wait for the next batch!)
One of the things may push people away is the art. Admittedly, I wasn't too sure about it either but... it grew on me the more I played. Be warned that there are a lot of hyper boobs on this game. I'm not a fan of gigantic watermelons but I'm not going to let that ruin what is an otherwise excellent title.