My advice, set your goals/objectives and evaluate to them. Listen to feedback, but you will always get detractors and some people just won't care what they say. The feedback is about the game and not your skills as a developer. If you have not done so already I would check out MrZed's game, his approach is to reuse assests for quick development. Though he will enhance and upgrade stuff, whehter it is extra polygons in a character or a few more animation frames.
I do understand that in heart.
I love people that gives usefull feedback. I did analyze all the usefull feedback from people here, dlsite and itch.
But still, some people mock my work that took me months that I put my heart and soul into.
The worst part is that I know that they say it because my game isn't enjoyable enough. XD
Anyways, did check out MrZed's games.
He seems to have reused assets for all of his games. With slight improvements.
He did start off bad but gradually got better after time as the most recent one got "very positive".
He also seems to be doing great on patreon.
I must start patreon as soon as possible. I will regret if I start late.