This is a Softhouse Chara style game so multiple playthroughs are expected.
It's not even the worst since the Heroines all have their own separate events and endings that you can focus on for a particular playthrough. Basically instead of reloading a save to follow the branches of the story you just continue with another playthrough.
The only thing I am a bit disappointed by is the Units and Skills as I wanted a bit more synergy, progression and creativity with the Heroes as well as more Endgame Challenges to really test you.
The Dungeon Design I say is weaker than the other Dungeon games from Softhouse but they are not yet translated outside of the interface.
Then again the game could be considered challenging enough for most players in last areas.
It's not even the worst since the Heroines all have their own separate events and endings that you can focus on for a particular playthrough. Basically instead of reloading a save to follow the branches of the story you just continue with another playthrough.
The only thing I am a bit disappointed by is the Units and Skills as I wanted a bit more synergy, progression and creativity with the Heroes as well as more Endgame Challenges to really test you.
The Dungeon Design I say is weaker than the other Dungeon games from Softhouse but they are not yet translated outside of the interface.
Then again the game could be considered challenging enough for most players in last areas.