What could be a decent game ruined by terrible anorexic turn-based rpg combat and a schizophrenic tone.
The combat in this game just boils down to if you farmed enough health potions to survive. There is no strategy. Just hit attack and chug a potion if your close to death. This means that it is possible to soft-lock yourself if you progress at certain points of the game without having enough health items.
Killing mobs takes too long and is not even worth it. Completing certain quests requires you to just kill mobs until the RNG gives you the necessary thing you need to complete the quest. This makes the combat, which is where you will be spending most of the game time, just a tedious slog.
The game's tone is fucking inconsistent. One minute, the story is introducing you to setting and lore of the world in a serious fantasy tone. Then the next minute, the game starts making terrible 4th wall breaking jokes ("You're playing a video game, do you get it. That the joke. It's a video game.").
The developer seems to be fairly on the forum and also seems to be taking feedback, so I'm hopeful that the game improves in the future. I'm willing to try the game again and edit this review.
But until then, 1 star.