There is an in game cheat option, you can find it in options.
It gives you infinite food and a button in-game, called "Encounters" where you can choose any encounter without moving on the map
You get crystals from few encounters, the most reliable way is to farm the golem, but you'll have to go through a specific route with her or it's no SC/MP (soul crystals / magic points) for you bucko.
But after a certain point, you can just fight the demon king over and over again for tons of gold, food, xp and SC/MP.
I do not remember all the encounters from memory, but you can just pretty much experiment with the cheat mode enabled since you get the encounters list, just check mark this from the options and you're good to go.
Talking about females in the game there is some pussy fucking with the elf and the angel. Will we ever get art of that or not? And what do you guys think about that content?
This game is pretty unique. I thought of something that in my head would be cool but I don't know. Why not make this game butt fucking only? Honestly I don't remember a game (although my data set is pretty small) that not only has 0 pussy fucking in it, but 0 pussy in it at all. I thought that would make ToA even more unique in that sense, butt fucking only no one has pussies around here.
What do you guys think about that?
Talking about females in the game there is some pussy fucking with the elf and the angel. Will we ever get art of that or not? And what do you guys think about that content?
This game is pretty unique. I thought of something that in my head would be cool but I don't know. Why not make this game butt fucking only? Honestly I don't remember a game (although my data set is pretty small) that not only has 0 pussy fucking in it, but 0 pussy in it at all. I thought that would make ToA even more unique in that sense, butt fucking only no one has pussies around here.
What do you guys think about that?
I'm not the dev, but i'm pretty sure my point in #20,101 applies here too, they've been pretty adamant about certain things during the years, but if they change their minds, they'll be the first to tell.
This time we've got the Werewolf Oral Knot animation, which includes multiple variants for expressions, X-ray and non-Xray variants, and a lovely shot of the knot inflating and breaking Hiro's choker.
The in-battle animations still need to have X-ray and other variant support added, so we'll be working on that as well.
We're still working on the Ogre Wanderer encounter - in particular the Hiro Adoption scenes and extended game over. It's taking longer than expected because of unrelated technical issues, but we are still working on it. We're still steadily making progress on some less interesting stuff like backgrounds and the technique system, but once we're through onto the other side of that, we're going to catch up on the feature backlog and story mode!
Next up is the Ghost Doggy-Style art and the Ogre Adoption scenario!
As always, changelog is below, and convenience downloadlinks below that. Support Majalis on
I just want to point out that your upload links in Pixeldrain has switched places. I mean .jar takes you to .apk download and .apk to .jar download. And as always thanks for the update.
I just want to point out that your upload links in Pixeldrain has switched places. I mean .jar takes you to .apk download and .apk to .jar download. And as always thanks for the update.
This time we've got the Werewolf Oral Knot animation, which includes multiple variants for expressions, X-ray and non-Xray variants, and a lovely shot of the knot inflating and breaking Hiro's choker.
The in-battle animations still need to have X-ray and other variant support added, so we'll be working on that as well.
We're still working on the Ogre Wanderer encounter - in particular the Hiro Adoption scenes and extended game over. It's taking longer than expected because of unrelated technical issues, but we are still working on it. We're still steadily making progress on some less interesting stuff like backgrounds and the technique system, but once we're through onto the other side of that, we're going to catch up on the feature backlog and story mode!
Next up is the Ghost Doggy-Style art and the Ogre Adoption scenario!
As always, changelog is below, and convenience downloadlinks below that. Support Majalis on