Item Icons, Map Icons, Character Animation Assets or UI Sprites? Let me know and I'll show you. The ToA sprites are stored in various folders in the JAR file, I've found all of them.
The cat of beast mistress....damn this one is top notch thrown at garbage and getting those lazy cheap garbage poop eating holes
(I believe those eating ass art are put intentionally to fill the weekly content)
Dunno who vote or prefer those
When you first fight Urka, she binds you every time you guard, but she loses stamina whenever she Tightens to make progress in the grapple. So you can break out without straight up overpowering her by having high stamina.
But... in the second fight she just doesn't? So you'll always just get tied up and railed if you aren't a strength character?? I don't understand. Is this a glitch? It makes her seemingly unbeatable without sex in the offer to spar.
You can render the animations alone, they are just spine2d files. I just load them up in a javascript and render them, can share program but its nothing special. Had to compress the hell out of it to get it uploaded here so actual renders would look a lot better.
You can render the animations alone, they are just spine2d files. I just load them up in a javascript and render them, can share program but its nothing special. Had to compress the hell out of it to get it uploaded here so actual renders would look a lot better.
Have Trudy and Alma in your party, have Alma train you to love anal sex, fail the "perfect bottom" check and there'll be a check where it checks which companions you have, shorty after that you'll see the scene.
Editing the properties of the shortcut didn't work and running it as administrator opened up a small white window the first time and then went back to the tiny window when I tried again
Downloaded the Windows version and I'm on windows 11 if that matters
You can render the animations alone, they are just spine2d files. I just load them up in a javascript and render them, can share program but its nothing special. Had to compress the hell out of it to get it uploaded here so actual renders would look a lot better.
You can render the animations alone, they are just spine2d files. I just load them up in a javascript and render them, can share program but its nothing special. Had to compress the hell out of it to get it uploaded here so actual renders would look a lot better.
In this weekly in the time of year when we look out the window and say"wait where did the sun go?" we have - the Dullahan Missionary animation, which is... very immersive, along with some expansion to the scenes it's used in, as well as a new strange item in the Catgirl Village bazaar and some new scenes there as well...
Still chugging away at the Catgirl Village, and we're planning some art to go along with it, too. We do still plan to add the Princess, but we're gonna postpone her for a while as we fill out some other stuff first. Once we're satisfied with the Catgirl Village and her, we'll be finalizing the world map and any of the remaining UIs~
As always, changelog is below, and downloadlinks in the OP. Support Majalis on
has there been any mentions about ETA for 1.0?
Paid few months few years ago but currently my stand is not to fund forever projects at least if there is not actual foreseeable release date coming.
I appreciate that the game gets frequent updates but from outside looking it it looks like it's in feature creep spiral without actually aiming for release.