The story mode is filled with nothing but tedious chores and backtracking, while dealing with the unnecessary survival mechanics. Go fetch 20 rocks, go back turn it in, go fetch 20 twigs, etc. Whoops gotta click on some food and water JPGs; whoa amazing immersion! That sort '''gameplay'''. There's almost no payoff for this, and I strongly suggest you just ignore it and choose...
The simulation mode, basically a colony sim, on the other hand could actually be interesting and fun since you just send others out to do the boring collection shit while you manage your base and fuck monstergirls; but for reasons I can't comprehend the awful story mode is getting most of the dev time instead of this.
Right now this is far worse than the first game, added nothing but more chores and tedium; but if the dev comes to their senses and focuses on the sim part of the game this might be salvageable.
The simulation mode, basically a colony sim, on the other hand could actually be interesting and fun since you just send others out to do the boring collection shit while you manage your base and fuck monstergirls; but for reasons I can't comprehend the awful story mode is getting most of the dev time instead of this.
Right now this is far worse than the first game, added nothing but more chores and tedium; but if the dev comes to their senses and focuses on the sim part of the game this might be salvageable.