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RPGM - Completed - Temple of the Last Days [v1.0] [ntrworld]

  1. 1.00 star(s)

    ehendu

    Pretty bad overall. Maybe had some potential but nothing more than mediocre and several strange decisions that just make it pretty bad.

    Gameplay: Clunky. The engine seems to be trying to make a more versatile, 3D RPGM engine, but most of the time that just seemed to get in the way of playing than adding anything.
    • Camera: You could angle the camera diagonally, but your attacks will still only hit out in the 4 cardinal directions, making camera panning really only good for looking around and identifying things that aren't easily visible using a purely top down approach. I'd recommend trying to keep it at a higher angle, but not quite top down, in the direction you're moving, but that requires a lot of manual adjustment of the camera. (Really, talking to the red robe priest guy and changing to 1st person view might make for a better gameplay experience but I didn't try that).
    • Mechanics: A mix of "real-time" combat against demons and typical RPGM battles against all other enemies. Avoid rats and bats as just touching them can poison you. Overall, I can't agree with this mixed use thing. Either just use typical RPGM battles or use the "real-time" combat stuff.
    • Unclear conditions for switching perspectives. Possible I/you miss a lot due to things you can interact with largely being just "part of the map" with no indication you can or should interact with them.
    • Controls: When you have a weapon equipped, you will use it. And the button to use the equipped weapon is the same button to interact. And to change weapons you need to go into the menu. Just needlessly clunky
    • Sound effects: Strongly recommend setting SE volume to 0% or at least 20%. They really enjoyed adding needlessly loud and common sound effects for things
    • Bugs: Talking to your wife crashes the game with "Undefined Error Exception"
    • Endings: Multiple, but not sure how many or how to hit more than two of them and don't care to explore further.
    Story: Has potential but the translation/overall dialogue is just bad/broken so you'll quickly find it not worth reading. End of the world, seeking safe haven, recommended by your friend but seems he had other intentions inviting you to the sanctuary but it seems to mainly be the priests? At best, felt like reading poorly translated plot outline rather than a story itself.

    H-Plot: Not the biggest fan of NTR outside corruption aspects, but fairly weak corruption plot and NTR aspects seem to be finding "telescopes" that show you a shadow on a curtained window doing stuff with your wife/daughter and then the screen shaking when the scene finishes. Dialogue never really seems to change anywhere. But I definitely missed a lot as I played one ending and decided this wasn't worth exploring further.

    Translation/Dialogue: Bad. You can more or less understand it I guess. But you'd probably be better off not paying attention to the dialogue.

    Art: As can be gleaned from the preview pics, pretty bad. Passable if the rest of the game was decent, but it's not so just bad.

    Overall, hard to give this more than 1 star. Only saving grace is once you figure out what you're doing it's pretty easy to navigate the "hells" and collect the items you need. There's an old, old game from N64 era or older I can't quite recall that I feel like it's going for the feel off plus H-stuff, but it's just poorly executed. Art is poor, story is poor, translation/dialogue is poor, and mechanics are cumbersome. An interesting idea, badly done.