Unity - Completed - Tentacle Wars [Final] [SlaveOS]

  1. 2.00 star(s)

    ApocCharging

    Version: Final (on F95Zone), 1.0.29 in-game

    Overall
    A lackluster vertical shoot-em-up that doesn’t explain its game mechanics and reuses CG content.

    Good
    1. Unlock new character outfits after each level
    Issues
    1. Boring static main menu art
    2. Resolution seems low irrespective of fullscreen or windowed. The main menu UI is blurry.
    3. Have to move the ship with WASD, can’t use the mouse
    4. The first ship character’s outfit is just Overwatch DVA’s, complete with her pink bunny logo
    5. I don’t understand the purpose of collecting more powerups after each of the 3 types are already at max level 3
    6. Not clear if the outfits you choose for your character have any gameplay effect whatsoever. They don’t change stats or anything, just the outfit shown in the side animation. It would be better if they changed the ship’s weapon or something.
    7. The side animations are the same across levels. The ‘tentacle blowjob’, ‘boob tentacle interaction’, and ‘tentacle in pussy’ are the same animations. There’s nothing new about one level to another. They’re also the same across characters, so why bother?
    8. The boob category of upgrade to pick up is the same orange color as enemy bullets
    9. No idea what “Blood Reward” and “Bonus Reward” categories of points are after a level
    10. The bomb attack energy bar is out of 15 units, but each bomb takes 5 units. Why not just show 3 bubbles?
    11. Failing a level doesn’t earn you any currency to improve yourself
    12. Many enemies are so weak, they are killed before appearing on screen
    13. The boss’ projectiles are the same pink/purple that my bullets are colored
    14. The explanations for each upgrade are not clear. “Increase the maximum value of player heroes, ”increase the score bonus for combat settlement”
    15. The game frequently uses 3 stars in its UI, and you think that’s supposed to mean something, but it doesn’t
    16. There’s an enemy type whose movement pattern is to stand still, slowly rotate to face a direction, and then charge. But the actual charge movement isn’t in the final direction the enemy faces. So you can’t plan to avoid it at all.
    17. It’s not clear how the 3 in-game pickups relate to the character’s 3 attack types. The in-game pickups are orange, pink, and teal. The character’s 3 attack types are green, teal, and purple.
    18. The level 7 boss’ ship is the same art as my ship
    19. You can’t click the “Task Completed” button on the end screen until after the points-tally-up animation finishes
    20. The third ship’s shield passive ability is time limited, it’s not permanent until hit. That’s a lot less useful.
    21. Can’t quit out of a gallery scene replay. You have to just spam skip it by clicking.
  2. 3.00 star(s)

    Isman

    Pretty short game, but I had fun with it. It's the kind of quick stuff you can finish in about an hour. The art looks nice, the story is okay and a gallery to unlock.

    Nothing too serious, just a simple and fast little game. Some parts feel a bit empty, and the AI art might turn people off, but it's not bad at all.
  3. 2.00 star(s)

    RecklessMagus

    Easiest way to describe it - you wont care. Here is its gameplay loop:
    1) your mc talks smack;
    2) you are trying to catch items from slain enemies to make things to your female co-pilot (why and how it is supposed to work, idk)
    3) you finish that mission, input your points in a linear upgrade "tree" and go for another mission - proceed to p. 1.

    Honestly, do not bother yourself with it.
  4. 3.00 star(s)

    SQQQ123

    this one deserves a 3.25 star. its a shoot em up and its generally put together smoothly. so it is slight better than the average game. but it doesnt get any better than that because of a few draw backs. first, there isnt much content and the upgrades are not very impactful. second, the game play is a bit repetitive and not much creativity. so while its still a decent game, its just not one of those titles that you will still remember 6 months from now.
  5. 4.00 star(s)

    lineauomo

    Quick silly game ( maybe 3 stars)
    I personally like this type of fast games that can be finished in an hour, that's why I give it 4 stars ( also tentacles :sneaky:)
    Good parts:
    • has gallery
    • has some kind of progression and story (silly one)
    • Gives vibes /reminds of "Wings of seduction"
    • can be played with one hand
    • decent art style ( I like the first and third girl)

      Bad parts:
    • Ai cg ( many don't like it , but I find it quite decent here )
    • Short game play ( 1 hour at best)
    • lowkey "blank" or "hollow" (for people who expect or want more things)