text based games , worth it ?

alison77

New Member
Aug 20, 2019
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hello everyone ..



i'm new to this

i'm thinking about making some text based games , cuz i can't really make art
do you think its worth it ?
 
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DaScoot

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Jul 8, 2017
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As the maker of a text game...it's up to you? 'Worth it' is all about what it is you're trying to get out of it. I'm not making any money off of my project, and while that would certainly be nice, I'd still say it's 'worth it'.
 

Joshua Tree

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Jul 10, 2017
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Could use rl porn, images, clips etc to spice it up. But text based games really need to be rich on story and character depth imho. If you a good writer that is a good start though.
 
Mar 21, 2019
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From a designer's perspective, I'm currently making my first game right now that is a text-based rpg because I don't have time to make more assets other than a UI. So, if by "worth it" you mean the likeliness that it could become popular or well known, well, yeah I think so. People can enjoy reading just as much as they do participating in all the actions a game could have. When there's all there is is reading though, you have to make sure it's polished. Afterall, if you're asking the player to read, you have to make sure it reads well. If you don't know where to start, I would say look to your favorite text games (I'm assuming you have some). Break down what they do well, what they don't, and learn what you need from them to make a game. Happy writing!
 

fidless

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Oct 22, 2018
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hello everyone ..



i'm new to this

i'm thinking about making some text based games , cuz i can't really make art do you think it's worth it ?
There are people who enjoy text games as they offer superior writing and more freedom since art is not a limitation for your content, but, I can't enjoy them. Even though I like reading, they're just not engaging enough for me. My eyes want to see the world, characters and lewds while plying a game even if it's low-quality pixel art or scribbles.
But yeah, if the writing is good, you can find your niche and fans.
 

eluddia

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Mar 9, 2019
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I'd say it depends.

In order for it to be fully worth it, you need a few things:
1. A natural affinity for writing. If you don't like writing, than you aren't going to have a good time
2. A decent grasp on the English language. Typos and poor grammar will always degrade the quality of a game, especially if text is the sole content of the game.
3. Knowledge of programming, or access to a good engine. If you're making it from scratch you'll need a decent knowledge of a programming language. If you're using an engine, you need to make sure it provides you with features you need. I heard that Twine, TADS, and Tracery are good, so maybe start there.
4. An overall plan. In order to keep development smooth and consistent you'll need a plan of what you want to do. Make sure you know what content you want, what style of game play you want, and where you want your project to end up.
5. A potential audience. If nobody wants to play the game you made, than it's be an ultimately pointless experience.

If you meet all of those requirements, than I'd say it is worth it. There have been plenty of good text based games in the past like Corruption of Champions, Lilith's Throne, and Flexible Survival. Granted, both Corruption of Champions and Lilith's Throne feature custom UIs and occasional images so they don't fully count, but they'd still be fun without those.
 

おい!

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Mar 25, 2018
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From a designer's perspective, I'm currently making my first game right now that is a text-based rpg because I don't have time to make more assets other than a UI. So, if by "worth it" you mean the likeliness that it could become popular or well known, well, yeah I think so. People can enjoy reading just as much as they do participating in all the actions a game could have. When there's all there is is reading though, you have to make sure it's polished. Afterall, if you're asking the player to read, you have to make sure it reads well. If you don't know where to start, I would say look to your favorite text games (I'm assuming you have some). Break down what they do well, what they don't, and learn what you need from them to make a game. Happy writing!
There are people who fail, using renders for their games. So doing a text based game, does not mean that it is going to fail. You only need to look at all the abandoned games on here to see that rendered games do not always succeed.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Could include some "rl" porn images where it would be hmm, tasteful? to do it though. But avoid use a bunch of hodge podge of stuff to bomb the entire thing. Text based games depends greatly on the creators/authors skills at writing and telling a story.
 

Deleted member 229118

Active Member
Oct 3, 2017
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Free cities, Strive to power, Lilith throne's.

These text baised games are some of the best games i played.
Free cities is my favorite game for years now(you need the pregancy mod: )

The important part to remember is this:
You are making a game not writting a story.
If you just want to write a story do that but dont calll it a game.
So many text baised games offer no choices or meaningless choices(aka story goes the same regardless of choice)

As for is it worth it?
That is up to you.
I have though up a dozen different games but i lack the patience for creating it.
Coding isnt easy.
It is reading the same lines over and over again until you find that type that is causing the problem.
If you have the willpower to do that.
Then i am impressed.
 
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fidless

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Oct 22, 2018
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You can try using daz3d to generate small images. Have a small window with occasional graphics. If you don't like 3d, add an in-game filter/shader whatever to make it look like as a drawn art. Maybe photoshop to add pixelated effect. Shouldn't require powerful pc if you're rendering small 800x800 images for busts, backgrounds. If the game mechanics are good, it should please the visual audience as well.
 

khumak

Engaged Member
Oct 2, 2017
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A pure text game would have to have a really good story to be worth it. You can get away with a weaker story if you have good visuals and good sound. If you only have text then that better be good. Using books vs movies as a comparison, I'll watch a stupid movie with good visuals on occasion and enjoy it but I'll never read a crappy book because there's no point.

The same is true for a TV show or movie with only 1 thing going for it vs a more complex story. If it has hot actors/actresses that get naked then story is probably not the reason you're watching it (or at least not the only one). If it's a drama or something and there's no action or nudity then the story and character development are what you're looking for.

On the subject of Daz, the great thing about it is you don't have to be an artist to make good visuals with it. I can't draw either but I can load up some art assets made by someone who CAN and set the scene up how I want for a render. Some understanding of lighting/photography would help I imagine but it's not required. There's a significant difference between the renders that someone really good with Daz can produce versus a novice, but even a novice can produce something that's "good enough".
 

Silver

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Aug 5, 2016
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Why not. there are sites dedicated for text based stories, like archiveofourown, but I don't think there are much text based games, so this is a good opportunity for you to try it out and see how people would react. A new micro niche is always a good idea to earn money, and gather similar people around you. However, I don't think this site is best for text based games as majority of people demand visual content.
 

KingBel

Member
Nov 12, 2017
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3,484
Search for (Adult Interactive Fiction) AIF games. There are quite a lot of games available.

I would highly recommend the Sam Shooter series. Also search for Delron's archive. He has a listing of hundreds of AIF games.