I might follow this game progress, as i really like these kind of trainer/management games, but so far, this one is a bit too simple.
I can't extend myself over different aspects like i usually do yet, the main thing i have to say it's that it need more diversification of events and options, a faster progress system, and ways to reduce the clicking necesarry for each night, like adding small portraits about what each client want without clicking each of them to read them one by one. (Maybe also some BGM?)
Other than that, the concept is nice, it works fine for what it has, and it's easy to understand, so it's a 3/5 for now from my part, good luck with future updates!
UPDATE [v0.3]
Decided to play it again, and wow:
-There's way more options available
-Adressed my issue with customer choosing, by highlighting the ones you can actually serve when selecting the girl (or boy) for the job.
-Also, added 3 stat bars, which add a little of dificulty, but also variety and management to the Game.
-Modding is now easier, and you don't 100% need the base pack if you don't like, specially with so many cool mods i see some do.
Game is going in the right path, so i will raise my score to a 4/5 now.
Gonna keep keeping an eye on this one. <3