A very good game that probably needs to complete some time soon.
The game is all about a guy who is employed by a secretive pharmaceuticals company based on the fact that he's discovered a mind-control serum. The early game-play is all about moving back and forth between working in the lab to produce 'potions' and developing your relationships with the NPCS to get them to the point where specific 'potions' will have specific effects.
This sand-boxy affair is complicated by a plot involving the internal politics of the corporation that is never all that relevant and never really comes into focus either. It just means in practice that there are times when you either need to produce specific potions to order or apply specific potions to specific people by certain times in order to advance the game.
All of this is further complicated by the fact that you occasionally get splashed by potions and these change your apparent gender. Gender is dependent upon how you act but there's also a question of which equipment you have. So if you act in a way that the game determines to be feminine, you drift from dude to fem, then to transwoman and then you can get rid of your junk. You can also be more dominant or more submissive. Different genders can yield different outcomes so there's a bit of juggling in order to keep yourself on-track.
The images are pretty well-chosen and the characters are (for the most part) pretty well-written but the game has a lot of characters and involves a lot of potion-making and so you spend a lot of time in game. Unfortunately, once you reach a level where you 'unlock' a character's behaviour-changes, you can't turn it off so what starts off as fun, sexy discovery soon becomes slightly creepy. For example, it's one thing to wake up to discover your mom is going down on you but having her forcibly go down on you every single morning gets repetitive, dull, and starts to feel a bit like rape to be honest.
The decisions you make with the characters are all irreversible too. There's a tree to each of them but the amount of grinding in-between them means that in order to see the different evolutions of the characters, you have to submit to hours of replay and hours of being forcibly sucked, fucked, fingered, and rubbed in the exact same way day after day. I admire the thought that has gone into the different evolutions of the characters but I'm generally done after a single run and that does create some FOMO and decision paralysis that undermines the sense of satisfaction.
Also weird is the fact that, late in the game, you unlock a weird basement where you can not just develop different sex slaves but also surgically alter them in really drastic ways. Aside from being a complete non-sequitur from the rest of the game's kink palate ('what if the cute transgirl at the office was into me?' is 1000 miles from ('what if I abducted someone, cut off their legs, and turned them into a mindless grunting sex-pig with wings?') this section is really poorly implemented and has nothing to do with the rest of the story.
This was a really tight,clever and well-executed game that has grown increasingly bloated and weird with the passage of time. Time to start thinking of bringing this girl into port... time's up. Time to move on to the next project.
The game is all about a guy who is employed by a secretive pharmaceuticals company based on the fact that he's discovered a mind-control serum. The early game-play is all about moving back and forth between working in the lab to produce 'potions' and developing your relationships with the NPCS to get them to the point where specific 'potions' will have specific effects.
This sand-boxy affair is complicated by a plot involving the internal politics of the corporation that is never all that relevant and never really comes into focus either. It just means in practice that there are times when you either need to produce specific potions to order or apply specific potions to specific people by certain times in order to advance the game.
All of this is further complicated by the fact that you occasionally get splashed by potions and these change your apparent gender. Gender is dependent upon how you act but there's also a question of which equipment you have. So if you act in a way that the game determines to be feminine, you drift from dude to fem, then to transwoman and then you can get rid of your junk. You can also be more dominant or more submissive. Different genders can yield different outcomes so there's a bit of juggling in order to keep yourself on-track.
The images are pretty well-chosen and the characters are (for the most part) pretty well-written but the game has a lot of characters and involves a lot of potion-making and so you spend a lot of time in game. Unfortunately, once you reach a level where you 'unlock' a character's behaviour-changes, you can't turn it off so what starts off as fun, sexy discovery soon becomes slightly creepy. For example, it's one thing to wake up to discover your mom is going down on you but having her forcibly go down on you every single morning gets repetitive, dull, and starts to feel a bit like rape to be honest.
The decisions you make with the characters are all irreversible too. There's a tree to each of them but the amount of grinding in-between them means that in order to see the different evolutions of the characters, you have to submit to hours of replay and hours of being forcibly sucked, fucked, fingered, and rubbed in the exact same way day after day. I admire the thought that has gone into the different evolutions of the characters but I'm generally done after a single run and that does create some FOMO and decision paralysis that undermines the sense of satisfaction.
Also weird is the fact that, late in the game, you unlock a weird basement where you can not just develop different sex slaves but also surgically alter them in really drastic ways. Aside from being a complete non-sequitur from the rest of the game's kink palate ('what if the cute transgirl at the office was into me?' is 1000 miles from ('what if I abducted someone, cut off their legs, and turned them into a mindless grunting sex-pig with wings?') this section is really poorly implemented and has nothing to do with the rest of the story.
This was a really tight,clever and well-executed game that has grown increasingly bloated and weird with the passage of time. Time to start thinking of bringing this girl into port... time's up. Time to move on to the next project.