I am aware that this game is narrowly aimed at a specific set of fetishes. Therefore, it's pointless to discuss it from the point of view of "hot": either these specific tastes are close to you, and the scenes will make an impression, or not - then the game will cause persistent rejection. Not all the declared tags are attractive to me personally, and my interest was initially fuelled primarily by good rendres. And after several hours of playing, I can confirm that the visual component is really excellent. Everything about the sex content (with obvious corrections for its specific orientation) is done very well.
However, the main problem with the project is its extremely shallow plot and incredibly monotonous grind gameplay. If you enjoy losing the same fights over and over again, wasting time and making futile attempts to defeat the Countess, then this is your choice. However, this approach doesn't suit me. Typically, in such games, the abundance of grinding is offset by a generous amount of new content. In this case, however, it seems that this isn't true. You will have many hours of boring grinding ahead of you, and the reward for your efforts is mostly the same repetitive scenes, which quickly become annoying. Of course, as you progress, new events are unlocked, but in my opinion the ratio of effort to reward is unfair.
Perhaps the developer had such an idea - so that the player, like the main character, feels helpless, humiliated, and constantly suffers defeats, feeling like nothing. Well, this concept has a right to exist, but I personally didn't like it. To be fair, I should note that the developers didn't limit themselves to just copying the standard RPG Maker template and added the QTE element to the combat system. The idea isn't new, but its execution here is done well. It's a pity that this mechanic doesn't develop and doesn't become more complex as the game progresses, staying static - after half an hour or an hour, it starts to get boring.
The plot component isn't practically developing. There is a simple plot at the beginning, and several endings, but the whole story can be told in 3 paragraphs. In my opinion, this is clearly not enough by the standards of 2023. I would like more elaboration on the story, world, and characters.
In the end, I gave it a solid 3 stars. This is strictly a "An acquired taste " game. Study the tags carefully - if they are within your area of interest, you will likely have a lot more fun and give a higher rating. The game had potential, but it was poorly executed in my opinion. Or, perhaps it was executed brilliantly for exactly the audience who enjoys the role of a slave in a relationship with a dominating countess.
However, the main problem with the project is its extremely shallow plot and incredibly monotonous grind gameplay. If you enjoy losing the same fights over and over again, wasting time and making futile attempts to defeat the Countess, then this is your choice. However, this approach doesn't suit me. Typically, in such games, the abundance of grinding is offset by a generous amount of new content. In this case, however, it seems that this isn't true. You will have many hours of boring grinding ahead of you, and the reward for your efforts is mostly the same repetitive scenes, which quickly become annoying. Of course, as you progress, new events are unlocked, but in my opinion the ratio of effort to reward is unfair.
Perhaps the developer had such an idea - so that the player, like the main character, feels helpless, humiliated, and constantly suffers defeats, feeling like nothing. Well, this concept has a right to exist, but I personally didn't like it. To be fair, I should note that the developers didn't limit themselves to just copying the standard RPG Maker template and added the QTE element to the combat system. The idea isn't new, but its execution here is done well. It's a pity that this mechanic doesn't develop and doesn't become more complex as the game progresses, staying static - after half an hour or an hour, it starts to get boring.
The plot component isn't practically developing. There is a simple plot at the beginning, and several endings, but the whole story can be told in 3 paragraphs. In my opinion, this is clearly not enough by the standards of 2023. I would like more elaboration on the story, world, and characters.
In the end, I gave it a solid 3 stars. This is strictly a "An acquired taste " game. Study the tags carefully - if they are within your area of interest, you will likely have a lot more fun and give a higher rating. The game had potential, but it was poorly executed in my opinion. Or, perhaps it was executed brilliantly for exactly the audience who enjoys the role of a slave in a relationship with a dominating countess.