Here in the adult game space, occasionally a game will have the ambition to include sexual content not just between the gameplay, but as part of the gameplay itself. The Cursed Tower of Lust lays out a clear and simple design for integrating sex with RPG combat. Other games have tried it, to varying degrees of success. This one is hardly the best of the bunch, but it has a number of interesting ideas.
One is that it solves the problem of the good ol' "Lose to See the Sex Scenes" gameplay. This game has it. BUT the game loop is about accumulating items and gold through repeated failed runs. Fleeing a fight will lose you half your gold. Losing the fight costs you nothing, and you get to see the enemy's sex scene. It works.
The game prominently displays character sprite to show off their state visually. It shows their sweat as HP decreases, blushing as lust increases, showing their torn armor, womb crests, bukakke, etc. Status effects are all fetish content, some visually represented on the sprite, some showing during gameplay, and some just affecting the stats. The result is a dynamic and responsive main character.
It's short, it's sweet, it's hot.
One is that it solves the problem of the good ol' "Lose to See the Sex Scenes" gameplay. This game has it. BUT the game loop is about accumulating items and gold through repeated failed runs. Fleeing a fight will lose you half your gold. Losing the fight costs you nothing, and you get to see the enemy's sex scene. It works.
The game prominently displays character sprite to show off their state visually. It shows their sweat as HP decreases, blushing as lust increases, showing their torn armor, womb crests, bukakke, etc. Status effects are all fetish content, some visually represented on the sprite, some showing during gameplay, and some just affecting the stats. The result is a dynamic and responsive main character.
It's short, it's sweet, it's hot.