Unity - The Dancing Inn [v0.2.2] [The Dancing Inn]

  1. 5.00 star(s)

    shintaiden

    Game is currently still in beta, so the storyline and other items brought about in other posts will be addressed.

    Author is super responsive, and is currently working with an animator to add more fleshed out scenes.

    Corruption is a decently slow burn, not too slow like in Pizza Hot, but not too fast. The game is not super long but it is a nice break from the over saturated hentai RPGs like from Kagura that use RPG Maker and are all pretty similar with a few exceptions. The artwork is pretty good, and it is nice to see them in different phases doing different jobs before they become fully corrupt.

    A lot of work is being focused on the intro, namely handling taxes, ways to get money in the beginning, explaining the woodcutting game etc., the author of the game has already addressed some of these issues and continues to improve the game.

    Definitely worth the price, updates are pretty frequent, and the author is very receptive to ideas from the community.
  2. 5.00 star(s)

    Davos2

    Review for 2.2 but I have played prior versions as well.

    Story- Surprisingly dark intro for what is basically a reincarnation story, but gets the job done without making your brain hurt.

    art- Ai art so occasionally some odd artifacts like fingers, and oddly enough a twin in the background of some shots, but generally very nice.

    music- Not bad, but a mite loud at the usual setting of max and the game always starts at max volume when you start each time but goes back to where you set it when you click on settings.

    gameplay***- The overview actually describes this aspect well. If you played the original sim brothel on Newgrounds you will be more than pleasantly surprised by the main gameplay loop of managing girls and seeing sexy pics each day when they become more lurid.

    There is the sandbox/exploration aspect that ties into the main story and is how you'll unlock other girls. Some of girls are easy to unlock [300 gold for an item] and others need more steps [get x trees in logging game, get a shovel, find an item, then talk to her].

    Dev and updates- He listens to the community and is consistent with his updates. Many had trouble with the logging minigame, which lead in turn lead to difficulty with the main game loop, so he put in extra help with gold. There has been solid additions and, unlike many other ai games [at least that I am aware of] he is slowly including small animations.

    overall- If you loved the original sim brothel, you will love this game.
  3. 5.00 star(s)

    Mister Wake

    [0.2.2] I am not a fan of AI artwork. I have seen lazy renders flood websites. But The Dancing Inn puts an effort I have not seen with AI artwork before. The renders are not only beautiful, but they also have corruption. These were not randomly chosen, but carefully curated! Combine this with an interesting game mechanic where you manage a literal inn-- I cannot overstate how much I like this game. It is a classic point-and-click adventure with dependant dialogues to progress and renders depending on what the characters are doing each day!

    I did have to restart the game once I understood what I needed to do- which shows just how invested I was to do better, to unlock all the barmaids and see them slowly descend into lust. It is so very worth it, the renders of their final stages of depravity is amazing. I hope in future updates, they add even MORE.

    I recommend this game if you like management sims and point and click games.
  4. 2.00 star(s)

    GPSU2020

    For the most part the game is good and story is meh. Definitley there is some potential for good content when the game is further developed. Until then it is very unforgiving to the player if the tax collector comes and you tried to pay your taxes.
  5. 2.00 star(s)

    Rex Blue

    I'm a sucker for slutty management games with just enough number crunching to get my brain engaged and plenty of (eventually) naked girls to keep my dick interested. The Dancing Inn is trying to be this type of game, but is currently running into too many flaws to really pull it off.

    First is the gameplay. The beginning of the game is a wood chopping minigame simulator with a side of management. You have two girls, two jobs and resting and they make basically no money. The wood chopping minigame is how you make any progress in the early game, whether upgrading the inn, paying the town girls to work for you, or paying your taxes. It's not hard, it's not fun, and it's not avoidable.

    In the midst of chopping ALL the wood, you slowly upgrade the inn and girls. The game is distinctly not horny early on. The girls don't show any skin until depravity level 25 and leveling this stat is very slow until you unlock the bar and dance floor. The first two girls have events you can run every three days to boost their depravity before you can afford the bar or dance floor, but they're just repeatables with one or two images for the stats.

    At certain depravity break points (25/60/120), the girls have events to upgrade their depravity level. They feature a short slutty comic featuring the girl in question getting frisky with the MC in some sort of circumstance. After playing the event, future work cut scenes will feature the girls in question being lewder. At max depravity, they're fucking while on the job, which is great.

    Unfortunately, I think there's a total of four of these comics/depravity events at the moment (0.1.9). While this could definitely be a selling point of the game in the future, it's pretty anemic at the moment. Fortunately, the girls without such events (5 girls at the moment) still upgrade their depravity levels even without the events, so you can still see them fucking around during work hours once they've served/danced enough. It takes a LONG time, but once you reach late game you can basically spam the end day button to unlock it all without too much trouble.

    This also leads to another problem. There are four jobs and resting available for the girls each "turn." Each job has different images for each girl based on their depravity tier. This is great in theory, but in practice, the gameplay loop incentivizes you to have each girl work one job in order to boost the stat and output. As such, you don't see about 3/5ths of the images available for each girl since you only see them working their one job and resting. It feels like a lot of wasted effort by the dev so maybe stats should be more generalized like charisma to boost income, constitution to decrease fatigue gain, or focus to improve exp gain. It would also stop punishing the player for leveling a girl in the "wrong" job to advance their story (looking at you 10 cooking/25 serving depravity events).

    Finally, the art is very AI cg. While there's a massive amount of it, it still features crazy eyes, sixth fingers, and assorted artifacts all around. While I generally like the character consistency between images, I find it just above filler tier. It's enough to base a game with good mechanics or story around, but not enough to sell a game by itself.

    Overall, there's just not enough here. I need either a good story, good art or good gameplay from a game like this one, and The Dancing Inn is middling at best in all three. I hope it can make changes to flesh things out and improve the game in the future, but it has a very shaky foundation to work from.
  6. 5.00 star(s)

    Leargh

    I am always sceptical of AI art, as many people probably are, but this game really delivers. The sprites are very consistant as far as ai art goes at the moment. The gameplay is actually fun in my opinion and the progression has a good tempo. A few things still have to implemented in my opinion, mainly some sort of tutorial or at least some more text what some of the different skills do. It took a while for me to find out that you can rightclick the girls and what some of the abilities actually improve.
  7. 5.00 star(s)

    Ghost712

    Fun little game, still in the early phase but developing quickly. The biggest plus: The Dev is really invested in fixing problems and improving the game.

    Yes the art is AI made and that's a problem for many, but it didn't put me off like it did in many other games.
    The gameplay loop is still in the early stages (you need to chop wood in a mini game a lot in the early game to even be able to fuel your main business), but a lot of elements are coming online, like perks for the girls that get the main focus back to the inn game.
  8. 4.00 star(s)

    mockingbird15

    putting aside the de debate on AIcg.
    game is inspired by the golden standard: brothel king / slave maker.
    pics are quite pretty, panels look quite good (except maybe the cave one with lumberjacks wife, it's a tad to dark (in color not theme,)
    pretty grindy but if you are a former BK or slave maker player grind is in your bones.
    still light on content but worth trying it for yourselves it you can tolerate the first 20-30 minuters being about chopping wood.
  9. 5.00 star(s)

    alcanii

    You are a lumberjack and your hobby is spending all your money on an Tavern that houses hot girls. You cant expend your lumberjack buisness but you can dumb more money on the tavern. So thats what you do.

    The art is amazing.
    The game was a grindy clicksimulater but changed a bit, its still quite some work to do, mainly storytelling and more discoverys but its on a good way.
    The potential is there and the lumberjack clickingsimulation got overworked.
  10. 2.00 star(s)

    newoyujuco

    This is my favorite chopping wood simulator. I chop the wood every day now. Chop this wood, it gives you money. They will take your money in the end of the week, so you chop more. More wood to chop! Chop-chop-choppidy-chop. Oh, look at the time! Its time to chop wood! You can't rely on your tavern - you tavern makes 10 coins a day! And your taxes is 200 coins per week - so lets go chopping already!. What? You've already chopped 20 days in a row? That means 2000 coins! but 600 will be gone for taxes, 1500 will be spent on a on instruments, which will not give you any profit - so go and chop wood 20 times more! CHOP! CHOP! CHOP! Chopping NEVER STOP!

    And the worst part is that this silly minigame is the only thing worth attention. Everything else is a generic sandbox slop. Dev is telling stories about his plans to make an actual management simulator, but if he would actually want it - he would start from it, not from 20 empty locations and unneeded lore. So what it is is what it will be.

    Any way, back to the chopping
  11. 4.00 star(s)

    Z2

    Nice beginnins of a game here @falconetti the art isn't terrible, and for a trainer game it's a little different to most others I've come across to be entertaining, the explanation on what to do with XP and how to gain more is a little vague, and the glow to click is a little too soft (I would not havefigured out the Twins event without the help of my fellow degenerates). I look forward to where this goes, and I wish you lots of luck and fun on your journey.
  12. 4.00 star(s)

    seekingservice85

    In the early stages but has potential. The art is better than a lot of AI gen stuff, though there isn't currently much management as you gain gold but don't have over time costs like a lot of running a business games.

    It's something I'll keep an eye on and hope gets updates as full management features, more art and quests could easily lead to this being a really solid game.
  13. 5.00 star(s)

    Jerff344

    Overall a good game. Not too much of a headache, not too much grinding. The mechanics are pretty simple. Especially when you notice that the girls' portraits move around in the inn. Well yeah.


    The game looks like an alpha, is an alpha, and has the mechanics of an alpha. In development and waiting for polishing. But for an alpha, there is quite a bit of graphic content. That's the advantage of AI, easy to spam and it's cool.

    I recommend it
  14. 4.00 star(s)

    Creamed Strawberry

    Still early, but I can see a lot of potential in this game. There's not too much to do that I've discovered yet, but the bones are definitely there, imho. There's a few irritations with it like having no (as far as I've found) access to the menu in game, no save access, or even quitting without going to the task bar. All things that can and need to be ironed out. Definitely worth a try to see if it is your cup of tea. Personally, I'll be keeping an eye out for updates.
  15. 5.00 star(s)

    Torak Da Goblin

    actually quite enjoyable 4/5 starts since its early still and with how , i dont think the game deservers the review bomb.

    Ai art love it or hate it, its quite good here clearly is going to have more for it, id like a bit more of the lvl 2 area before the full blow hoe down show down. I do what to see this game evolve, with the lack of non ai art means there should be more time to get more scenes and mechanics going which is a win overall i think. worth a try for sure

    If your looking for the letter, go to out-front of the wood shop there's a barrel to the bottom left of your screen
  16. 3.00 star(s)

    radical686

    Update: Many of the problems I identified in my previous review have been fixed. It still lacks some guidance, but does have a lot more content. I'm upgrading this from 1 star to 3 stars to reflect the changes. It has promise. I'll keep an eye on it.

    Previous:
    What an absolute waste of my fucking time. I wasn't able to accomplish anything in the Inn. The UI is absolute shit, and there are no instruction on how to accomplish anything. No amount of clicking on object in the inn accomplished anything. I couldn't save. I couldn't get Alma to do anything in the inn. About All I could do was walk around outside and interact with other people to no real useful effect.

    Do not play this game. As cvat already mentioned the only way to end the game is to "End task" in the task manager and it doesn't have a windowed option in the Options section.
  17. 1.00 star(s)

    cvat420

    The good, artwork is good, but one would expect that with a LLM AI drawing the assets. Game lacks a UI, a means to play windowed mode, and a method to quit the application with out using the three fingered salute (CTRL-ALT-DEL) or another method to force it to quit, this has the potential to cause corrupted data as these exits are never graceful and crash the application instead of exiting it properly.
  18. 4.00 star(s)

    failureatheart

    Not bad, it is short to play through at the moment. It mentions advertising but for me it doesn't seem to allow me to do anything past purchasing the dance floor. It could really use more girls to corrupt and more advancements to purchase. Bit more to the story would also be nice.

    It has the basics down pretty ok now it just needs to be expanded on. (And maybe have the AI art get a bit of a polish, extra hands fingers and arms in weird places s a bit distracting.)

    If it gets the polish and additional content it needs then it could become 5 stars. Keep at it dev.