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Coyote01

Member
Jan 26, 2020
420
670
298
You should get 15 gold. I'll double check.
Sorry, maybe I didn't describe it very well...

So when I start a new game, I start with 25 gold. I talk to Alma, accept the reward from the quest, and then I only have 10 gold, even though it says I should receive 10 gold. So it should be 35, right?
I hope I've described it better now. :)
 

xapican

Message Maven
May 11, 2020
12,707
20,377
998
She's not doing her job few days a week and you can talk to her.
Now you took me by surprise who is Daliga ? didn't recall a character with that name thanks for the quick answer and great job with the animations, they are really enjoyable, and from my point of view enrich the game significantly.
 
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Zarkko

New Member
Oct 9, 2025
3
12
3
I played through all the available content in this game over the past 2 days and there are so many confusing design choices...

Overall the game is pretty cool and I like the management aspect of it until it all kind of falls apart in a never ending grind to power level Adventuring. I don't really have any thoughts on this system since it's clearly incomplete. Having prior knowledge of what to do in the early game speeds up your progress far too much compared to blind experimentation because of how character XP is awarded, and how beneficial certain items are compared to others. Progress is determined heavily by how you allocate character XP, and knowing the best answer can save you like an hour or so (I only know this because my game crashed at some point on my blind run and the save file got wiped.)

I never 'organically' figured out how to get Gina. After reading the thread the rock you destroy is not obvious enough, and not alluded to by the fortune teller. This felt kinda bad after I learned she was actually something I could unlock.

It is also very weird that you don't actually require the Axe to do the Lumberjack activity at the start of the game, and it should probably just be a forced free acquisition when you meet the vendor as part of a tutorial to explain tools or something.

My main gripe with the game, is that the stat XP system currently in game is just awful. You are actively punished for diversifying activities for the girls since tunneling a single stat dwarfs any other form of XP gain into the dirt through random skill ups and respecing. Studying was completely devalued after getting any single stat on a girl above ~40. There are also some bug with respecing that allow you to keep your current stat points, effectively doubling your stats at the cost of resetting your perks. As you can imagine, this is always worth doing and speeds up the grind immensely.

Anyway, I look forward to future versions of the game. You should seriously consider capping the stat system you have in place and re-balancing around girls having a finite amount of stats inst
 

falconetti

Member
Game Developer
May 27, 2024
276
291
132
I played through all the available content in this game over the past 2 days and there are so many confusing design choices...

Overall the game is pretty cool and I like the management aspect of it until it all kind of falls apart in a never ending grind to power level Adventuring. I don't really have any thoughts on this system since it's clearly incomplete. Having prior knowledge of what to do in the early game speeds up your progress far too much compared to blind experimentation because of how character XP is awarded, and how beneficial certain items are compared to others. Progress is determined heavily by how you allocate character XP, and knowing the best answer can save you like an hour or so (I only know this because my game crashed at some point on my blind run and the save file got wiped.)

I never 'organically' figured out how to get Gina. After reading the thread the rock you destroy is not obvious enough, and not alluded to by the fortune teller. This felt kinda bad after I learned she was actually something I could unlock.

It is also very weird that you don't actually require the Axe to do the Lumberjack activity at the start of the game, and it should probably just be a forced free acquisition when you meet the vendor as part of a tutorial to explain tools or something.

My main gripe with the game, is that the stat XP system currently in game is just awful. You are actively punished for diversifying activities for the girls since tunneling a single stat dwarfs any other form of XP gain into the dirt through random skill ups and respecing. Studying was completely devalued after getting any single stat on a girl above ~40. There are also some bug with respecing that allow you to keep your current stat points, effectively doubling your stats at the cost of resetting your perks. As you can imagine, this is always worth doing and speeds up the grind immensely.

Anyway, I look forward to future versions of the game. You should seriously consider capping the stat system you have in place and re-balancing around girls having a finite amount of stats inst
Yea, late game is WIP right now, working to improve it. Thank you for your feedback - it's very valuable to me and the idea of incentivizing diverse abilities is something I'll work on.
 

Pax Draconis

Active Member
Aug 18, 2023
502
1,043
276
Well the Mining Game is really unfun now. It was always just a midgame chore before, now it's just drudgery with the jump causing stamina drain because of the design of the game.

1. You can't jump more than one square high unless you purchase jump potions from the alchemist.
2. You can't strike upward
3. A diamond never appears with shallow gems, you always have to dig deep.

This design means that the most cost-effective way prior to this update was to dig stairways down. With the new-design, you can't really do that because you either can't go very deep at all even with the endurance level buff or you have to sink significant resources into potions and dig deep first and hope you're lucky to get a diamond (which now has a lower chance of spawning) making the mining a negative-money activity. Which means once a player gets a diamond they'll never do the activity again. It also lends itself to save scumming, because you die so easily now trying to get back to the entrance.

It's still possible. I got it on the 7th attempt.
 
Last edited:

Pax Draconis

Active Member
Aug 18, 2023
502
1,043
276
Bug Report: Re-Roll cost sprite showing its cost as 500 instead of 100.

Version: 3.2
Type: Graphic

Steps to reproduce:
1. Begin a game on Normal Difficulty
2. Proceed through normal gameplay to unlock the Re-Roll ability for perks.
3. Choose to level up a perk.
4. Observe the Re-Roll cost sprite in the lower right corner of the Perk screen.

Result: The cost reads as 500

Expected Result: The cost should read as 100.

(Note: it functions as intended only subtracting 100 from the player's gold total.)
 
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falconetti

Member
Game Developer
May 27, 2024
276
291
132
Well the Mining Game is really unfun now. It was always just a midgame chore before, now it's just drudgery with the jump causing stamina drain because of the design of the game.

1. You can't jump more than one square high unless you purchase jump potions from the alchemist.
2. You can't strike upward
3. A diamond never appears with shallow gems, you always have to dig deep.

This design means that the most cost-effective way prior to this update was to dig stairways down. With the new-design, you can't really do that because you either can't go very deep at all even with the endurance level buff or you have to sink significant resources into potions and dig deep first and hope you're lucky to get a diamond (which now has a lower chance of spawning) making the mining a negative-money activity. Which means once a player gets a diamond they'll never do the activity again. It also lends itself to save scumming, because you die so easily now trying to get back to the entrance.

It's still possible. I got it on the 7th attempt.
STR now affects jump height and you can jump 2 tiles and even more with more STR, but yea, i'll be tinkering with it further, maybe i nerfed it too much.
 

Pax Draconis

Active Member
Aug 18, 2023
502
1,043
276
STR now affects jump height and you can jump 2 tiles and even more with more STR, but yea, i'll be tinkering with it further, maybe i nerfed it too much.
It depends on when you want the player to go after Velisa. If you want Velisa to be obtained by players much later than the others leave it as is.

Ngl, I was frustrated after several attempts when I wrote that post. It's not as bad as I thought, I needed to abandon the strategy that was up until that point the optimal strategy to obtain a diamond. I switched it up and instead of stariways I dug shafts and went deep bypassing the upper floor jewels and was able to grab 2 diamonds while using only 3 jump potions. That meant I could get both Velisa and still profit. I did still almost run out of stamina and that's with the Endurance Perk. (Had 1 pt left when I made it to the exit)
I didn't have extra strength though, I had put the early xp into Intelligence and Charisma after Endurance and hadn't built the depravity of the girls enough yet to have the xp to get the Strength perk. I'm guessing the higher Strength jump doesn't proc until you've spent the whole 6 xp to get the Strength perk as it does in the Axe mini-game.

I mean it does lend itself to actually giving an idea of what an Endurance 2 perk could be. No stamina loss from jumping.
 
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nairolf

New Member
Jan 5, 2018
6
3
136
Just updated to 0.32 and there seem to be lots of things that are broken right now.

* I don't get any resting images anymore.
* If no girls do anything they don't rest and the day doesn't change
* Even though my adventures succeed the figures don't move on the board anymore.
* Talking to the guy in the castle always results in the same long dialogue to unlock adventuring even if you already have it
* Is Khuzo always busy getting his dick sucked or is there anything else in there, yet?
 

LonerPrime

Well-Known Member
Apr 9, 2018
1,102
4,316
448
* Is Khuzo always busy getting his dick sucked or is there anything else in there, yet?

I dunno about others, but if Khuzo is the guy in the lone tent getting his dick slobbered by the goblin girl, then there is a variation I found where she is standing outside. But if you talk to her, nothing concrete materializes and you just get told that you will have content with her in the future.


Disregard my reply- at least partially. I have not really played the latest content and according to WIRProductions , there is confirmed new content with her. I'm presuming to trigger it, you still need to find her standing outside the tent instead of being on her knees inside.
 
Last edited:
Jun 25, 2018
302
419
194
I dunno about others, but if Khuzo is the guy in the lone tent getting his dick slobbered by the goblin girl, then there is a variation I found where she is standing outside. But if you talk to her, nothing concrete materializes and you just get told that you will have content with her in the future.
It must be a bug cause in the newest update there is an option to take her to a carnival when you see her outside the tent.
 
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