Unreal Engine - The Dungeons of N’ul [Prototype] [Viktor Black Production]

  1. 1.00 star(s)

    Eschation

    I hate people reviewing based on what might be or what they hope things to be.
    This is an awful game, with a very small amount of porn, which is admittedly high quality.
    If Viktor intends to make it nothing more than a scene collector, as it is now, then my rating won't go up much, even as he improves it. With a lot of scenes, done well, I might go up to three stars, just because of the visual quality... but it still wouldn't be a game.
    I wanted more customization on the model, especially body shape, though this might make it harder to animate.
    For the record, there's definitely more than three scenes/animations, unlike what the guy below me said. There are six, as the game post says. They're all different, so there's really no room to get that wrong.
    If a game is added to this game, along with the scenes, it could get up to five stars easily.
    As with the other guy, I'll update rating when there's a noteworthy change.
  2. 1.00 star(s)

    DKOC

    I write my reviews based on what is present, and its not looking great. Tested on the Sept 20th, 2023, release.

    Lets focus on the purely objective stuff first:

    1. I get a ton of errors about things that aren't properly built, and get more of them the longer I "play".

    2. You cannot remove any tattooes. So you are stuck with having at least one active, so I chose a fairly small one. But for reasons, you can remove everything else by changing its opacity.

    3. Can only ever have one scene active at a time, so can't watch the girl get banged by multiple critters at once.

    4. Very limited hair color selection and no pubic hair options. I couldn't see any blonde hair colors.

    5. Three animations total.

    6. Very basic animations, with very short loops before it gets stale.

    7. No ejaculation, no fluids, not much moaning / groaning.

    8. No breast/butt physics as far as I can see.

    Subjective reasons I don't like it:

    1. I'm an anal/oral guy, and there is no anal. There is a little oral though.

    2. Very small room. Can't even open a door.

    3. No real struggling with the tentacle animation.

    4. No body customization. For either you or the critters.

    =====

    If this gets updated, I'll update my review.
  3. 3.00 star(s)

    Satori6

    As the title states, it's a prototype: right now it's just a collection of a few animations (all within the same room) that you can go over in under 10 minutes.

    There is facial character customization with good options.
    No body customization nor gameplay right now.
    Likes: jttth
  4. 5.00 star(s)

    Alex_Horn

    The Dungeons of Nu'l prototype build - a project from the developer of The Last Barbarian. What we can see in this small presentation of his new project on the Unreal 5 - 5.2 engine.

    The performance is quite good, but considering the texture sizes, material quality, shaders, environment detail, model quality, and the overall picture during gameplay, the lack of minimal performance-oriented decisions makes this small demonstration quite resource-intensive.

    The character customizer offers minimal cosmetic adjustments, which are done at the level of games from 2000, where your main task is to constantly perform the same actions by pressing a button to view all options, including colors and their intensities.

    The gameplay provides the player with a wide range of interactions, such as flying the camera (you can't run as the character, only fly the camera).

    Searching for places where we can see several sexual animations.

    The ability to closely examine the environment by flying the camera to various objects or the floor, which is what deserves your attention because it is really well done, and this is truly something worth your attention, as it's the only project where you can see something so beautiful.

    The sexual content consists of just a few poses without any interaction or anything else; it's just animation loops without climaxes or more.

    The model quality is quite outdated and simply doesn't fit into the environment. We can see jagged edges, JPEG artifacts (or artifacts caused by incorrect compression) on textures, and overall blurriness caused by different texture sizes and other flaws compared to the rest of the environment.

    Technically, the project works perfectly, although there are some minor issues, and I'm sure the developer is aware of them.

    The only thing that can currently interest you in this project is how well the floor is made.

    It's also not entirely clear what the developer meant by the phrase "The Last Job" - is it the last work at the moment, the last version at the moment, or did he mean something else? (o_O)

    (Give the developer time to adapt to the new engine)
  5. 5.00 star(s)

    Karakabra

    Nice beta. Good graphics , models and light download atm. I hope the best luck for this project. The community needs more good 3D games. Id like watch in the future more dungeons, handle her in third person, maybe a little RPG with weapons, enemies etc will be fine. GL developer.