The description says "Your decisions will shape the story," but I haven't seen much evidence of that after several updates and a year of development. As of version 0.6, I have encountered one instance where a choice was grayed out because I made made only hotwife choices. If I avoided all hotwife choices, there was one short exchange where the MC yelled at an interloper instead of having the option for them to join the action. Neither scene had a long-term impact on the story.
The actions the player can take also boil down to two choices, which we can paraphrase as "do the hotwife stuff" or "skip that and therefore play a much shorter game." There's a lot of hotwife content because the girlfriend puts up only token resistance. So the option of fidelity mentioned in the game's description doesn't seem to be a serious one. It offers no benefits that I can see. It basically means that you'll experience less of the game.
The girlfriend is also conveniently down to experiment as the story begins. There are no real boundaries to overcome, no sexual awakening to discover, no corruption to attempt. The MC himself never really examines why he feels the way he does. He just gives her a series of thirsty suggestions that his girlfriend will rarely question for more than a minute. She just seems to exist as a tool to explore a fantasy, rather than having a sexual identity of her own that anyone needs to contend with.
Last but not least, the sex scenes were impacted by stiff animations, basic angles, and a general lack of heat. I don't rag on people too much about animations, because they're actually a major pain in the ass to do even halfway decently in Daz 3D (where all these scene renders are usually assembled). But it's something to be aware of if you've been spoiled by something like Being a DIK or Desert Stalker.
The actions the player can take also boil down to two choices, which we can paraphrase as "do the hotwife stuff" or "skip that and therefore play a much shorter game." There's a lot of hotwife content because the girlfriend puts up only token resistance. So the option of fidelity mentioned in the game's description doesn't seem to be a serious one. It offers no benefits that I can see. It basically means that you'll experience less of the game.
The girlfriend is also conveniently down to experiment as the story begins. There are no real boundaries to overcome, no sexual awakening to discover, no corruption to attempt. The MC himself never really examines why he feels the way he does. He just gives her a series of thirsty suggestions that his girlfriend will rarely question for more than a minute. She just seems to exist as a tool to explore a fantasy, rather than having a sexual identity of her own that anyone needs to contend with.
Last but not least, the sex scenes were impacted by stiff animations, basic angles, and a general lack of heat. I don't rag on people too much about animations, because they're actually a major pain in the ass to do even halfway decently in Daz 3D (where all these scene renders are usually assembled). But it's something to be aware of if you've been spoiled by something like Being a DIK or Desert Stalker.