This game kinda sucks, but is better than one star. The good thing is a lot of the fixes are pretty simple. Easy stuff first:
The movement is inconsistent, as sometimes you have to interact to enter an area and sometimes it just walks you straight in. Worst offender is the clothes shop as it is at the end of a "hallway" and half the time you run in on accident.
The story is so disjointed. It introduces a gathering mechanic at the beginning then never uses it again, why bother?
Once you reach the endgame, the girls in the house are very boring. A scene you could activate by talking to them would make it much better.
Hiding the ending behind a paywall is frustrating. I understand the alternative clothes/cheat menu being exclusive but plot shouldn't be.
Payments should be more sensible: 10g per day or 500g if you do 5 in a row seems dumb, there's no reason to do construction over bartending (10x difference in payment), etc.
Stuff that's good:
I like the models, HS is less common nowadays and its good to see someone who knows what they're doing with it. I like that it can be finished relatively quickly, except for the grindy bits, it feels like a weird short story that doesn't extend itself longer than it needs to. Unless the next update puts you on a spaceship and starts to use RPGM battle mechanics, lol. Finally, the walkthrough is appreciated and creatively done.
I think the dev has some interesting creativity but could use an editor.
The movement is inconsistent, as sometimes you have to interact to enter an area and sometimes it just walks you straight in. Worst offender is the clothes shop as it is at the end of a "hallway" and half the time you run in on accident.
The story is so disjointed. It introduces a gathering mechanic at the beginning then never uses it again, why bother?
Once you reach the endgame, the girls in the house are very boring. A scene you could activate by talking to them would make it much better.
Hiding the ending behind a paywall is frustrating. I understand the alternative clothes/cheat menu being exclusive but plot shouldn't be.
Payments should be more sensible: 10g per day or 500g if you do 5 in a row seems dumb, there's no reason to do construction over bartending (10x difference in payment), etc.
Stuff that's good:
I like the models, HS is less common nowadays and its good to see someone who knows what they're doing with it. I like that it can be finished relatively quickly, except for the grindy bits, it feels like a weird short story that doesn't extend itself longer than it needs to. Unless the next update puts you on a spaceship and starts to use RPGM battle mechanics, lol. Finally, the walkthrough is appreciated and creatively done.
I think the dev has some interesting creativity but could use an editor.