I like where this is going. However, It does have problems.
Pros:
I love the theme and the graphics. I like the possibility of multiple story lines (Dom V vs Sub V). The rendering is amazing.
Cons:
I am really not a fan of the repeat a scene multiple times to get the next step. For example I want to accomplish goal A, to do that I have to get to step 5 with NPC1. However, I can only interact with NPC1 once a day towards goal A. This means that day one I complete step one with NPC1. Day 2 I repeat step 1 to get to step 2 with NPC1. Then day three I repeat steps 1 and 2 to get to step3 and so on. What makes that worse if if you can only get to step 4 after you have completed yet another task with a different NPC or resource. You are introducing needless and maddening grind that isn't needed. What makes it worse is there are only four parts of the day for actions to be done. Too many can only happen in the morning, thus to complete two four-step goals that can only happen in the morning, you have at least eight game days to do them. When you add a needless hurdle of having to get a medical checkup every three days,that can only be done in the morning, one of its steps is broken,and you have to do the multiple visits in successive days to get to the goal ofgetting a successful checkup. It is maddening!
More excessive grind: reading books to get skill. Some skills have three books and each book can have up to 15 parts. You can only read one time a day. That eats up A LOT of days to gain skill levels to move forward in different quests.
Pros:
I love the theme and the graphics. I like the possibility of multiple story lines (Dom V vs Sub V). The rendering is amazing.
Cons:
I am really not a fan of the repeat a scene multiple times to get the next step. For example I want to accomplish goal A, to do that I have to get to step 5 with NPC1. However, I can only interact with NPC1 once a day towards goal A. This means that day one I complete step one with NPC1. Day 2 I repeat step 1 to get to step 2 with NPC1. Then day three I repeat steps 1 and 2 to get to step3 and so on. What makes that worse if if you can only get to step 4 after you have completed yet another task with a different NPC or resource. You are introducing needless and maddening grind that isn't needed. What makes it worse is there are only four parts of the day for actions to be done. Too many can only happen in the morning, thus to complete two four-step goals that can only happen in the morning, you have at least eight game days to do them. When you add a needless hurdle of having to get a medical checkup every three days,that can only be done in the morning, one of its steps is broken,and you have to do the multiple visits in successive days to get to the goal ofgetting a successful checkup. It is maddening!
More excessive grind: reading books to get skill. Some skills have three books and each book can have up to 15 parts. You can only read one time a day. That eats up A LOT of days to gain skill levels to move forward in different quests.