Sadly the game may as well have been a VN. Extremely linear, and scenes are few and far between, at least in the first two hours. Even the art is lacking: no standing CGs anywhere, no cut-ins during dialogue, only a couple of CG images during the H-scenes. The art itself is good but it's so infrequent that you just feel like you're playing a text-based RPGM VN most of the time.
Maybe when the game gets a proper translation the story will be more engaging. The story is understandable and the MTL isn't the worst I've seen, but it's not very good either.
FWIW, the intro seems to end after the unicorn "scene" plays out about 15-20 minutes into the game (maybe an hour if you read really slowly), but even after that it's just a game on rails: there are no choices to be made, the game holds your hand and tells you exactly where to go, with nothing to really explore beyond following the rails. I gave up after 2 hours. Incredibly boring and lackluster.
I don't know if the game has a recollection room, but if it does that's probably the best way to enjoy this one in its current state. Maybe a quality TL will make this more enjoyable in the future, but for now I would skip the game itself.
1 extra star for the quality art and the attempt at a netorase game, but that's it.