TFE in its current stage is more of a "proof of concept" more than an actual game. "As wide as the sea, but as deep as a puddle" is an accurate way to describe it.
Pros:
- Interesting premise
- Good character design
- Primitive, yet interesting and engaging mechanics
- Good Dialogue
Neutral:
- As of now, MC is not a character but rather a vessel to observe through. No real personality, but i expect that to change in the coming updates. Would love to see some RP here, with reactive choices that allows the player to shape MC.
Cons:
- Sex scenes have no substance
- NTR mechanic is underdeveloped, as of 0.2
- Lack of control over GF's actions, making player input feel unimportant.
- No consequences for performing certain actions, which should logically have HUGE consequences.
- VERY Buggy (Download Spreek's Bugfix Patch on Page 13 of the thread to fix most of them)
Pros:
- Interesting premise
- Good character design
- Primitive, yet interesting and engaging mechanics
- Good Dialogue
Neutral:
- As of now, MC is not a character but rather a vessel to observe through. No real personality, but i expect that to change in the coming updates. Would love to see some RP here, with reactive choices that allows the player to shape MC.
Cons:
- Sex scenes have no substance
- NTR mechanic is underdeveloped, as of 0.2
- Lack of control over GF's actions, making player input feel unimportant.
- No consequences for performing certain actions, which should logically have HUGE consequences.
- VERY Buggy (Download Spreek's Bugfix Patch on Page 13 of the thread to fix most of them)