- May 26, 2017
Hello, I'm JohnDupont.
Just to be clear, nothing is "abandonned" for the moment.To be honest I will be kinda sad if the KoD mod gets abandoned however i completely understand where you are coming from and i understand what you are going through but nonetheless i wish you the best of luck in your future endeavors and i hope you get well soon
It's one of the things I'm thinking about. I'll certainly write more when everything is figured out. In the meanwhile, I'm open to suggestions.Maybe you can be The Mod Guy. Make a patreon. If it takes off, make some sort of voting system for people to pick what game and type of mod they want.
Then again, the legal aspect might potentially lead to some disaster. Not too sure on how monetizing mods works.
I know other modders with a Patreon:Monetizing wouldn't work too well since you don't own the original works, it could get you into hot water.
I'm not sure what you mean. You can already examine the mods with a text editor. Do you mean using Github or something?Have you considered opening it as an open source project where other's could examine the changes and contribute changes so it's not such a massive effort on a single person?
i feel your feels.I didn't feel motivated enough to spend 5 or 6 hours doing boring work I didn't enjoy, especially after I exhausted most of my motivation doing the same kind of thing on the TT mod. I realized I had spent all my time doing what I hated the most instead of adding the features I wanted and making the mod into something I'm proud of.
I've been working on a walkthrough+gallery+cheat mod for FET. after underestimating just how many scenes there are that need to be added to the gallery and remembering how poorly coded the game is lol.I received 2 requests for other galleries:
- Four Elements Trainer by MITY, which was going to be too time-consuming to do
Good luck, the code for FET goes all over the place.I've been working on a walkthrough+gallery+cheat mod for FET.after underestimating just how many scenes there are that need to be added to the gallery and remembering how poorly coded the game is lol.
It's nice of you. If you have the time to look at the code for the GGGB mod and tell me what you think of it, it would be great. Thanks.If you want some help with the KoD or GGGB mods I probably could learn how you do it by just looking at your code. I'm busy this weekend but if you want some help then let me know and I could try helping sometime next week.
It's coded very well, good job. Does your job/career involve programming?It's nice of you. If you have the time to look at the code for the GGGB mod and tell me what you think of it, it would be great. Thanks.
It didn't write it in the OP: My least favourite option is the second one. It's hard to let go of something you work countless hours on.
I can't see myself doing it for the KoD Walkthrough or the GGGB Mod, I made these two because I really enjoyed the games and they are respectively my first project and my first ambitious mod.
# jackwhore or jacklove > 2 or sexjackv16/rejectjack or blockjack $ options_selected = [0, 1, 4, 5] # Normal, Reject, Love, Whore
No.It's coded very well, good job. Does your job/career involve programming?
I'm guessing you meant "why", not "how".One thing I've always been a bit perplexed by is how you update the mod for every single version revision, even the preview ones which only have 1-2 scenes at best. Updating it only at final release makes much more sense to me, even if those changes are trivial to implement.
It would.Interesting, so cutting down on the number of releases wouldn't actually save you more hassle/time, then?
I don't really know how these work and I'd rather work on my own for the moment.Yeah, using Github or Bitbucket so that you wouldn't be tackling it alone
My thought exactly. And thanks.About the legal aspect. I do not think it's a issue. You're not reselling or redistributing the games. Nor are you taking any games and making it your own. Simply adding to games. Which does not take anything from the original content creator. People support the dev for the game. And people support the modder for the mod.
I can't speak for every dev out there but this is my opinion however.