Good at what it is: a reflex-puzzle game with lewd animation rewards.
The Good:
+ Pixel artwork is very hot
+ Animations are great
The Meh:
~ Currently not that much content
~ The puzzles can get tricky
The Bad:
- There is no tutorial for how to solve the puzzles initially. Having difficult, or more specifically, time-pressure puzzles is fine, but some sort of tutorial would be great. I am able to beat them all, but I'm not sure if I'm doing it the "right" way or if there are obvious methods to do them faster.
- The puzzles are time-limited rather than skill based. Specifically one of the puzzles is more of an "aim trainer" because it's not about solving the puzzle but moving the mouse accurately and clicking very quickly. I would like it more if the puzzles were scored by "moves" or something: for example, solve the circle puzzle in just three clicks or see how long of a sequence you can get in the memory puzzle.
The Good:
+ Pixel artwork is very hot
+ Animations are great
The Meh:
~ Currently not that much content
~ The puzzles can get tricky
The Bad:
- There is no tutorial for how to solve the puzzles initially. Having difficult, or more specifically, time-pressure puzzles is fine, but some sort of tutorial would be great. I am able to beat them all, but I'm not sure if I'm doing it the "right" way or if there are obvious methods to do them faster.
- The puzzles are time-limited rather than skill based. Specifically one of the puzzles is more of an "aim trainer" because it's not about solving the puzzle but moving the mouse accurately and clicking very quickly. I would like it more if the puzzles were scored by "moves" or something: for example, solve the circle puzzle in just three clicks or see how long of a sequence you can get in the memory puzzle.