This game borrows heavily from the UI and gameplay systems of its predecessor, and that’s honestly a good thing. The formula already worked, and there was no real need to reinvent it. The UI is intuitive, clean, and easy to navigate, and the gameplay follows the same philosophy. Most of the mini-games are simple to understand and execute, and the clues given during dialogues make progression smooth. If you ever feel stuck, the game itself provides hints, and in most cases, you won’t need an external walkthrough to move forward.
While a large part of the game revolves around the sex virus affecting society, putting aside the “true” story and mystery behind it, the overall narrative experience isn’t bad. The story connects to previous entries in the series, which is a nice touch. It doesn’t force you to have played the earlier games, but it rewards you if you have. That said, the biggest weakness lies in the character interactions. Dialogues serve their purpose in delivering information and pushing the plot forward, but they feel stiff and robotic. Most conversations exist mainly as a bridge to the eventual sex scenes. The girls themselves don’t help much either. They feel superficial, with bland personalities that rarely stand out. Some of them are even irritating due to childish or silly decision-making. While a few characters do show some personal growth by the end, it never reaches a point where it feels truly satisfying or impactful.
Visually, the game once again builds on what worked in the prequel, and this works strongly in its favor. The 2D art style is pleasant, detailed, and consistent, both in character design and background environments, which helps with immersion. When the game switches to 3D models, the visual quality improves even further, with better detail and polish. Animations are frequent, both during general gameplay and sex scenes, and they add a lot to the experience. This is easily one of the strongest aspects of the game.
Voice acting is present, though in limited quantities. It’s hard to tell whether it’s performed by real actors or AI, but the quality itself is good and does add value. Unfortunately, it’s used sparingly — often just a few words or short phrases, with slightly longer lines appearing during certain cinematic moments. More voice work would have elevated the experience, but what’s here doesn’t hurt the game.
Overall, this is a mechanically solid game with strong visuals that’s held back by weak character writing and uninspired interactions.
Based on everything:
While a large part of the game revolves around the sex virus affecting society, putting aside the “true” story and mystery behind it, the overall narrative experience isn’t bad. The story connects to previous entries in the series, which is a nice touch. It doesn’t force you to have played the earlier games, but it rewards you if you have. That said, the biggest weakness lies in the character interactions. Dialogues serve their purpose in delivering information and pushing the plot forward, but they feel stiff and robotic. Most conversations exist mainly as a bridge to the eventual sex scenes. The girls themselves don’t help much either. They feel superficial, with bland personalities that rarely stand out. Some of them are even irritating due to childish or silly decision-making. While a few characters do show some personal growth by the end, it never reaches a point where it feels truly satisfying or impactful.
Visually, the game once again builds on what worked in the prequel, and this works strongly in its favor. The 2D art style is pleasant, detailed, and consistent, both in character design and background environments, which helps with immersion. When the game switches to 3D models, the visual quality improves even further, with better detail and polish. Animations are frequent, both during general gameplay and sex scenes, and they add a lot to the experience. This is easily one of the strongest aspects of the game.
Voice acting is present, though in limited quantities. It’s hard to tell whether it’s performed by real actors or AI, but the quality itself is good and does add value. Unfortunately, it’s used sparingly — often just a few words or short phrases, with slightly longer lines appearing during certain cinematic moments. More voice work would have elevated the experience, but what’s here doesn’t hurt the game.
Overall, this is a mechanically solid game with strong visuals that’s held back by weak character writing and uninspired interactions.
Based on everything:
- Gameplay & Structure → Familiar, polished systems with intuitive UI and accessible mini-games. 7.3/10
- Story & Characters → Decent overarching plot with series connections, but weak dialogue and shallow characters. 7.0/10
Visuals & Animations → Strong 2D and 3D presentation with frequent, high-quality animations. 8.1/10 - Voice Acting → Good quality but very limited in quantity, leaving little overall impact. 6.3/10