It's pretty good on the first try.
Trying to play other routes is boring because all that has changed is from having scene with character A you have scene with character B. Scenes, especially when game comes close to an ending, on different routes happening at the same time, same trigger, same follow up story. So in the end what has changed is decoration, game and story doesn't alter on different routes. And while there is a grind that is diluted by story advancing, introducing new characters, locations, settings and etc, on replay with different route there is no dilution for reasons above and from a game it becomes scene collector where you have to click a lots of button in the same order as you did on first play-through to just get a different scene, but without fun in between cause you've already seen in-between.
Endings are kind of summery as: "Lived Happily Ever After". Not arousing at all.
But overall author made a pretty decent game that is worth playing once.
Trying to play other routes is boring because all that has changed is from having scene with character A you have scene with character B. Scenes, especially when game comes close to an ending, on different routes happening at the same time, same trigger, same follow up story. So in the end what has changed is decoration, game and story doesn't alter on different routes. And while there is a grind that is diluted by story advancing, introducing new characters, locations, settings and etc, on replay with different route there is no dilution for reasons above and from a game it becomes scene collector where you have to click a lots of button in the same order as you did on first play-through to just get a different scene, but without fun in between cause you've already seen in-between.
Endings are kind of summery as: "Lived Happily Ever After". Not arousing at all.
But overall author made a pretty decent game that is worth playing once.