- Writing.
The writing I found very good in terms of executing the individual dialogues and ideas. Unfortunately, two issues: one of the ideas that were executed were pretty bad (see story section), and there is just not enough of it. There are so many NPCs in this game and to even properly introduce all of them we would need a lot more writing. It's not really a negative, how the writing is executed is really a strong point in this game. The problem is, of course, you have to execute the right ideas. See next section
- Story / ideas: as others have noted in the thread, the first introduction when we meet the MC is just horrible. He is in a huge auditorium and this braindead MC shoves a dildo into a girl in front of everyone. With the girl trying to say no several times previously to various other actions. Sorry just no. This is seriously annoying, as it depicts the MC as both a creep and a low-iq individual. When the brain dead MC by some miracle avoids jail and only gets fired from his job, he seems surprised. As if he was incapable of seeing the consequences of his actions. (Something he loves to talk about later in the game) . To make matters worse the player is forced into the scene with no option to slow down/stop at any point. Even if the scene is unavoidable for plot reason it would have been easy to give the player the option to stop after say 2-3 actions. (After which he can be fired just the same or his presentation interrupted by the Education Secretary). A dumb storyline is usually fine, but not a needlessly forced one, which is also braindead at the same time. However, after this intro, I have to say things get much better, and other ideas and scenes seem very serviceable.
The problem is the game is currently so short, there is just not enough content and with that, the first scene really sticks out.
- Renders are not good. Not sure how to put this exactly. But something feels off, especially with the hair and the characters somehow look odd. I didn't like the graphics personally, it's the main thing that pulls down the score for me. Everyone just looks too similar. Similarly odd I mean, I can't explain it better but I think it has something to do with the engine and if the game used renders created in DAZ it would look a LOT better. Even if the creator is just a beginner using DAZ the end result would still be much better. (Maybe this is just a personal taste thing, but I really did find the renders were so much better in many other games, some of which I only rated 4 stars. )
- the amount of content:
is extremely minimal, as the game only allows 1 (one) playable day currently. For a 0.1 (as opposed to a 0.01 or a demo) version, I would like to see a lot more than just a single day. This was a big disappointment after seeing the extremely high rating of this game, I expected a LOT more from it. Maybe I just came in with too high expectations, but I really thought I will get a lot a lot more based on the rating. Will probably update my review after a couple of updates to see how things changed.