Please note that I'm trying very, very hard to like this game.
I love games in the superhero/powered genre. To me, the superpowered genre is arguably the most accessible fantasy around. In short, it's a readymade genre that welcomes any earnest attempt at worldbuilding, so making a decent superpowered game should be easy in theory. Everyone has—at least one point in their life—imagined what kind of superpower they would have or want, and what they would do with it. It's a universal fancy, yet when done right it can have layer upon layer of depth and complexity that make the environment rich and interesting.
This game, on the other hand, has almost none of it. To its credit, it sets up the premise fairly well. A newly awakened generation of powered people suddenly flare up recently, a generation after a major conflict between a previous epoch of powered people. You can already see the setup for conflict, filled with politics, intrigue, and powered shenanigans.
... But none of that is delivered in this game.
Instead, it devolves into your usual garden variety slice-of-life incest game really, really fast. You end playing as an MC that lives a day-to-day grind with his two older twin sisters. You have the usual shenanigans of having to deal with a modern construction house that inexplicably shares just one bathroom, questioning why a nice home in suburbia with plenty of space to spare can't have enough bedrooms for the three of them (it's obviously for the easy trope of seeing each other naked, but you rarely see a game be so brazen in their lack of inventiveness and creativity).
Worse still, the visuals in this game just feel lazy and cheap. There's never any attention to lighting, for one. Every single render is globally illuminated like it's under bright studio lights, even scenes that are supposed to take place at the crack of dawn or deep in the middle of the night. The text will say it's time for bed, and mention how it's 3am, but the entire render is bright as day. Either it's perpetually summer solstice within the Arctic Circle, or it's incredibly immersion breaking for no discernable payoff. Controlling lighting is one of the first things you can do in rendering a scene. It can instantly make a render look more immersive, and yet the developer can't do anything other than slapping their models onto generic DAZ backgrounds.
There's also minimal continuity from scene to scene, or even the hint that it's considered. Avery supposedly has very rich parents and lives in a penthouse, but apparently said penthouse doesn't even have an elevator to bring them up, and they use the same dingy hallway background that you see in a bunch of DAZ studio games, usually for lower-income housing. You're supposed to believe they're in the city center, yet the view out of Avery's window is all rooftops for suburban houses. And even the other windows in her house (that, seemingly by accident, shows urban buildings) generally show rundown lowrise brick buildings with highly visible metal fire escapes. Hardly the look of a ritzy neighborhood.
There're dozens of these discrepancies between what the game is saying versus what it's actually showing. Any one of them might be minor, but the frequency and totality make it impossible to ignore. The developer legitimately doesn't seem to give a shit about telling a coherent story through visual media.
When it comes to the models, there are plenty of reviews that have given praise to the models, but I struggle to see it. The MC, for instance, has what I can charitably call a challenging face. He's incredibly pale with a very broad, almost froggish face: wide, deep-set, beady eyes with a flat and squarish headshape yet poorly defined jawline (to say nothing about those absolutely abhorrent eyebrows). The fact that you're forced to look at this massive character model in the corner with every dialogue option only makes it worse. Yet this ugly MC is somehow able to instantly attract women without much effort on his bumblng behalf.
The girls are also similarly disagreeable. Most of them have the same face shape, and while your mileage may vary, I simply don't find them attractive. Most of them have the same challenging aesthetic of the MC. Wide and flat faces with squarish features, strong chins but with vanishing jawlines and heavy-set cheekbones. It's at best a kind of exaggerated English Rose look, but even it's questionable. Maybe they would be a 10 in Swansea, but I have my doubts.
There are some people who rationalize this as a "girl next door" look, but that excuse kind of falls apart when they are constantly rendered with 10/10 tits that cling, by magic, onto a scrap of fabric generously called a shirt. Not to mention that all of the women sharing this same aesthetic makes it feel more like an intentional design choice. The developer likes this kind of look for their women, and it's definitely not the same taste as mine.
Admittedly this would be less of an issue if they were fully fleshed out characters. Unfortunately their writing is weird to say the least; to say they don't match their initial introductions is an understatement, and really they have no discernible personality to the point where you can imagine any line of dialogue coming from any character. They're that interchangeable.
Worse, the plot is slow developing and littered with lazy storytelling tropes. The dialogue is largely very weak and meandering, even by porn game standards, and the lack of subtext means that the developer feels inclined to explain away every idle thought in its own dialogue slide, rather than showing them play out in the MC's dialogue or facial expressions. This combined with a very bad render-to-dialogue ratio and a poor understanding of screenwriting makes for a lot of scenes that just drag on, and on, and on.
You end up clicking through dozens of slides of the same renders (or a few recycled ones back and forth) for minimal gain. In most scenes, you learn nothing new about the characters. It's just tedium. I've had this game open for several days, forcing myself to play it, just to get through enough of it to finish a review. The developer badly needs an editor. In the future, they should ask themselves the almighty question: Does this scene need to be there? Does it illuminate something new or advanced the character or plot?
Half of the scenes in this game would not pass that simple check. Then when you combine that each of those scenes drag with unnecessarily abundant internal monologues, and you just have a very poor reading experience.
And then even when something finallly happens, there's no sense of urgency, no pace change in the storyline. The MC's sister literally gets kidnapped in the middle of the night, the other sister is knocked out in the middle of the upstairs landing, and they... call the police offscreen and go about their normal day? They take a shower, bake some breakfast (to cheer themselves up, of course), stupidly clean up the crime scene (the biggest of groans and facepalms), and go see a movie?
What kind of backwards, ridiculous storytelling is this?! The developer literally manages to take an actual kidnapping of arguably the most important person in MC's life, and manages to make it seem boring, mundane, slice-of-life. Zero urgency in either the characters or the storytelling. Zero atmosphere or tone shift. It's just flat, like the entirety of the rest of the game.
And then, the cherry on top of the shit sundae, you actually have to download 3 separate games, with imperfect save stating between them, just to play through the same flat, extraneous content with barely any plot movement. Other games have managed to condense much more into much less.
The pacing for the lewd scenes is also absolutely awful. Look, I get it. It's a slow burn incest game. I don't want characters jumping onto the MC's dick immediately. But you know how to avoid that? Tell a good, engaging story. Some of the best games on this site have relatively few, or even zero, actual sex scenes in them. Because they tell credible stories that tangibly develop from scene to scene.
This game does the opposite. It takes an entire wide world of superheroes and vigilantes with newly awakened powers, an MC who just moved [back] to a new city having newly gained independence from his mom, yet manages to shrink the entire narrative into the 4 walls of his house (and one bathroom). He spends all day fantasizing about his two sisters, some random girl that literally teleported into his path, and his exhibitionist neighbor, using all his meager brainpower to try to find ways to see them naked.
The game essentially takes a potentially rich world, squanders it, and forces the entire focus onto the sex. It shrinks the worldbuilding and makes the world feel the opposite of engaging or lived-in. Instead, the world feels extra small and contrived. The lack of actual sex scenes is only magnified by how much the MC is focused on the needs of his dick, with all the talk of his boners.
If you're going to go the route of hyperfixation on sex, at least offer some reasonable progression. Foreplay doesn't take weeks or months. Explore the world, or don't. Explore the sex, or don't. Don't try to hold the readers in this limbo constantly teasing them, only to have it fizzle. The game tries to sell you it's a "slow burn" when nothing's on the pot. You just have to sit through another ten scenes of mindless drivel before someone flashes a tiddy in a cheap bid to keep your attention.
All in all, the storytelling is a giant fucking mess. The characters are all written as super flat, who largely seem ok with anything and have minimal changes in expression or relevant emotion. The game fails to evoke any real sense of sentiment or feeling, ultimately committing the cardinal sins of being boring, repetitive, and uninspired. Neither plots nor lewd scenes really develop. In the odd chance you get any kind of progression, it feels isolated and arbitrary, before basically being forgotten about. You're stuck reading a bunch of mindless dialogue about the real most important character in the story: MC's inconvenient boner.
It's about a 1.5/5 if I'm generous. And that hurts, because the superhero genre deserves much better.