[v1.0]
Nice idea, restrivtive and boring execution.
It's a strictly narrative and task repetition game with no freedom. Exploring the massive and mostly empty maps is pointless and actual ero-combat takes last place for priorities.
Nice idea, restrivtive and boring execution.
It's a strictly narrative and task repetition game with no freedom. Exploring the massive and mostly empty maps is pointless and actual ero-combat takes last place for priorities.
- Most, if not all, thigs are 1 time use, making places and interactibles useless if not uniquely necessary for plot.
Those necessary for progress need to be reached and interacted repeatedly. - Walking speed is atrocioius, while map is huge and empty and traveling back and forth is necessary.
- Restrictions on places to go, things to do, skills to achieve and obtain.