It's a water down inspection game since halve of the mechanic used as H-game formula, While it sell the illusion of authority and companionship, lettings someone in even with a good excuse would just warrant you penalty and won't progress the story, making the dialogue stay the same unless you break the tedium. So it's incentives to play as professionally breaking the illusion of power, but to be fair, asking a complex narrative is unfair standard for WolfRpg which favor linearity.
For the mechanic there's nothing to streamline the process, you will still stuck as a booth official even with all the toy you posses.
For the H-scene, it really lack luster, since there's not much position yet it remedied by unique personality and some interaction.
What makes the game worth while is the gallery section, a complete compendium of all the character pose and interaction
For the mechanic there's nothing to streamline the process, you will still stuck as a booth official even with all the toy you posses.
For the H-scene, it really lack luster, since there's not much position yet it remedied by unique personality and some interaction.
What makes the game worth while is the gallery section, a complete compendium of all the character pose and interaction