First review on the site. Wasn't expecting much going into this, but some of the girls looks rather alluring even tho they're very Koikatsu based. Also not really a fan of NTR either, but it's much better than cuckhold which does exist in this game, but at least Kendo, who is the main NTR-man in this story does have the bigger spotlight and interactions with most of the heroines.
So anyway moving on to the actual game itself, the story is very much focused on character interactions, but in order to win a girl's heart before you eventually could seal the deal (mainly as Kendo), it will take a long time and further progression to another scene and story route. This does make the progression feel too linear sometimes and it might not be so bad to some people, but i do prefer if there's a way to just focus on one girl at a time.
I do always appreciate a slow buildup like this, even tho the girls seem rather easy to win over and mainly because Kendo apparently just ends up being their ideal type despite the looks of an UB. I know the game does have an unavoidable NTR as stated, but the addition of the Arato route as a way to have another "NTR-man" just ruined the experience for me in some parts, especially since there's no way you can avoid that route to progress the main story and without letting him do Mary (the green haired main heroine).
It's even more of a big missed opportunity that there's no route where Kendo could also conquer Shizuka (Arato's girlfriend) as a payback, not considering how i really like her a lot. But who knows? Maybe the dev will eventually add that option in the future which i would highly appreciate.
Gameplay wise, the sandbox segment is very barebone since it's really all about finding which girl you can interact and where to progress the story. The progression is very linear down to the character interaction too, for example how there's almost 0 dialogue options to shape the protagonists personality because they already have a fixed script / role to follow. There are some crucial choices that you can make, but it's more of a way to pick which route you want to take.
My biggest compliment is easily the content scope. Despite having a lot of story and character interactions, i was hella surprised when seeing the number of scenes that you can pursue in this game. There are tons, i mean TONS of them that it could take days or maybe weeks for some people to finally get to enjoy all the content that is currently available.
But anyway it's been enjoyable, and specifically for a game with a strong Koikatsu-based style that might seem cheap cause of how many there are when going through the library on this site, King of Summer in my opinion is definitely one of the best alongside some of my other favorites like My Maid Dreams of Electric Sheep and Goddesses' Whim.
4/5 (might even bump the score if they're finally adding Shizuka to Kendo harem)
So anyway moving on to the actual game itself, the story is very much focused on character interactions, but in order to win a girl's heart before you eventually could seal the deal (mainly as Kendo), it will take a long time and further progression to another scene and story route. This does make the progression feel too linear sometimes and it might not be so bad to some people, but i do prefer if there's a way to just focus on one girl at a time.
I do always appreciate a slow buildup like this, even tho the girls seem rather easy to win over and mainly because Kendo apparently just ends up being their ideal type despite the looks of an UB. I know the game does have an unavoidable NTR as stated, but the addition of the Arato route as a way to have another "NTR-man" just ruined the experience for me in some parts, especially since there's no way you can avoid that route to progress the main story and without letting him do Mary (the green haired main heroine).
It's even more of a big missed opportunity that there's no route where Kendo could also conquer Shizuka (Arato's girlfriend) as a payback, not considering how i really like her a lot. But who knows? Maybe the dev will eventually add that option in the future which i would highly appreciate.
Gameplay wise, the sandbox segment is very barebone since it's really all about finding which girl you can interact and where to progress the story. The progression is very linear down to the character interaction too, for example how there's almost 0 dialogue options to shape the protagonists personality because they already have a fixed script / role to follow. There are some crucial choices that you can make, but it's more of a way to pick which route you want to take.
My biggest compliment is easily the content scope. Despite having a lot of story and character interactions, i was hella surprised when seeing the number of scenes that you can pursue in this game. There are tons, i mean TONS of them that it could take days or maybe weeks for some people to finally get to enjoy all the content that is currently available.
But anyway it's been enjoyable, and specifically for a game with a strong Koikatsu-based style that might seem cheap cause of how many there are when going through the library on this site, King of Summer in my opinion is definitely one of the best alongside some of my other favorites like My Maid Dreams of Electric Sheep and Goddesses' Whim.
4/5 (might even bump the score if they're finally adding Shizuka to Kendo harem)