Well the game is really short thats true but I think this dev(s) have something good here behind the stinky stuff.
The gameplay is just fight through 6 or 7 scenarios which are linear and read some text with animation for the story, quite simple and straight forward.
For the combat you have the choise of magic and strength, here starts the wrong choices since strength only seems impactfull on one single skill which is the RMB attack but for magic (int) it works for all other 6 spells so it´s a blind choice what to choose. Talking about spells each one is different but not very useful each of them: you have the basic fireball, a fire tornado which deals little to no damage (which is a shame because it sounds better than what it does), healing which isn´t a bad idea if the game was hard enough to force you to heal but it isnt, a quadruple attack with remote control proyectiles, a teleport attack (which again sounds nice but its quite useless cause of how slow it works and how dumb ai is) and a fire beam which deals 2 hits to everything in a line. From this set of spells after you get the 4th one (the quadra attack) everything else becomes useless which is a shame because every spell except the tornado could be fun to use in a more polished game because the mobs are quite dumb: they are slow to react, attack slow and hardly follows you after you´ve killed half of their team mates, the only ones that could be excused are the archers which have some actual coding to back away if you´re close enough and the final boss which has some movements to harrass you except he too is somewhat slow for a final boss yet in the end it all doesn´t matter at all because the game needs them to be slow since your movement is somewhat bad so their lack of follow up makes the game playable. Finally the thing I had the most problems with gameplay is that sometimes the input didn´t registered meaining if I tried to use a spell or melee attack it just didn´t worked after a couple of seconds from smashing the LMB which is quite annoying.
Now for the presentation it looks quite good in general, they have a nice simple design with unifroms to identifythem a bit better if there were more characters and mainly they all have voice acting which is a good point on the commitment from them to make a decent game and they all make a good work at that.
The MC has a nice design good to look at all the time and she even has some alternative outfits which is always nice to have in case you get bored of the same design.
For the secondary characters there´re only 3 with a design: the main villain and 2 members from your side/party. The villain looks good but perhaps a little too simple for the only antagonist of the story, meanwhile the male friend of the MC is very plain to look at but since it´s the only other male it´s hard to miss him, for the other female character its the classic secretary in military uniform but an extra female character besides the MC with scenes is a welcomed addition. Besides these 4 characters all the mobs only have about 7-8 human designs and 3 creature designs, from the creatures side they´re somewhat generic except for the robot which it has some work but from the human side they all have some work invested on them and most of them look quite decent which is just enough to dont make you bored to look at for the short duration of the game.
The story is too boring to even mention and they really need to work on the naming of things because the names are too similar between different characters and even territories that it just makes it too confusing to even care even if the story was soemthing to write about.
Finally the H scenes or the animation in general: there´re very few scenes and are somewhat basic but the design of the MC helps it a little bit yet the animation in general really reflects that this is the first game they make since some movements are exagerated a bit too much, the limb movements are a bit stiff and the jiggle effect of the body must be worked on since it tends to move around too much.
Now taking all into consideration it sounds like a garbage game but there´re some bits of details around the game that helps it to look better:
1. its their 1st game. I know I repeat this too much on the review but the fact that there is VA on an out of nowhere game is something to take into consideration at the very least. That and the mob desings look good enough for something you would expect of lower than average quality.
2. The details on the presentation. As I mentioned all the important characters have at least some degree of design invested on them but there´re also some other details like the fact that there´s a map detailed for the story (even if it sucks), there is a whole animation for the pause menu, there´s an extra mode (the arena) which would be quite fun and even pose challenging if the gameplay was better, there is a whole section that they only used once where you control the other female character of the game and move around on an area exclusive to these scene, which is an interesting choice because they could have just made an animation for her scene and be done with it, and finally there´s an extra mini game found while talking to a random npc which is a small mix of an mmd and a rhythm click game which is quite simple but the fact that there´s all this little details inside the game puts a little star of good job on my review to them and in my eyes shows that they´re at the very least trying to do something here, not only a random game made just out of boredom or what not.
In all this review of mine might be flawed, yeah maybe, but it´s mainly in hopes to see more stuff of this kind dev(s) that gather small ideas and make a game from them. Hopefully they´ll launch more games and keep getting better on this kind of games.
The gameplay is just fight through 6 or 7 scenarios which are linear and read some text with animation for the story, quite simple and straight forward.
For the combat you have the choise of magic and strength, here starts the wrong choices since strength only seems impactfull on one single skill which is the RMB attack but for magic (int) it works for all other 6 spells so it´s a blind choice what to choose. Talking about spells each one is different but not very useful each of them: you have the basic fireball, a fire tornado which deals little to no damage (which is a shame because it sounds better than what it does), healing which isn´t a bad idea if the game was hard enough to force you to heal but it isnt, a quadruple attack with remote control proyectiles, a teleport attack (which again sounds nice but its quite useless cause of how slow it works and how dumb ai is) and a fire beam which deals 2 hits to everything in a line. From this set of spells after you get the 4th one (the quadra attack) everything else becomes useless which is a shame because every spell except the tornado could be fun to use in a more polished game because the mobs are quite dumb: they are slow to react, attack slow and hardly follows you after you´ve killed half of their team mates, the only ones that could be excused are the archers which have some actual coding to back away if you´re close enough and the final boss which has some movements to harrass you except he too is somewhat slow for a final boss yet in the end it all doesn´t matter at all because the game needs them to be slow since your movement is somewhat bad so their lack of follow up makes the game playable. Finally the thing I had the most problems with gameplay is that sometimes the input didn´t registered meaining if I tried to use a spell or melee attack it just didn´t worked after a couple of seconds from smashing the LMB which is quite annoying.
Now for the presentation it looks quite good in general, they have a nice simple design with unifroms to identifythem a bit better if there were more characters and mainly they all have voice acting which is a good point on the commitment from them to make a decent game and they all make a good work at that.
The MC has a nice design good to look at all the time and she even has some alternative outfits which is always nice to have in case you get bored of the same design.
For the secondary characters there´re only 3 with a design: the main villain and 2 members from your side/party. The villain looks good but perhaps a little too simple for the only antagonist of the story, meanwhile the male friend of the MC is very plain to look at but since it´s the only other male it´s hard to miss him, for the other female character its the classic secretary in military uniform but an extra female character besides the MC with scenes is a welcomed addition. Besides these 4 characters all the mobs only have about 7-8 human designs and 3 creature designs, from the creatures side they´re somewhat generic except for the robot which it has some work but from the human side they all have some work invested on them and most of them look quite decent which is just enough to dont make you bored to look at for the short duration of the game.
The story is too boring to even mention and they really need to work on the naming of things because the names are too similar between different characters and even territories that it just makes it too confusing to even care even if the story was soemthing to write about.
Finally the H scenes or the animation in general: there´re very few scenes and are somewhat basic but the design of the MC helps it a little bit yet the animation in general really reflects that this is the first game they make since some movements are exagerated a bit too much, the limb movements are a bit stiff and the jiggle effect of the body must be worked on since it tends to move around too much.
Now taking all into consideration it sounds like a garbage game but there´re some bits of details around the game that helps it to look better:
1. its their 1st game. I know I repeat this too much on the review but the fact that there is VA on an out of nowhere game is something to take into consideration at the very least. That and the mob desings look good enough for something you would expect of lower than average quality.
2. The details on the presentation. As I mentioned all the important characters have at least some degree of design invested on them but there´re also some other details like the fact that there´s a map detailed for the story (even if it sucks), there is a whole animation for the pause menu, there´s an extra mode (the arena) which would be quite fun and even pose challenging if the gameplay was better, there is a whole section that they only used once where you control the other female character of the game and move around on an area exclusive to these scene, which is an interesting choice because they could have just made an animation for her scene and be done with it, and finally there´s an extra mini game found while talking to a random npc which is a small mix of an mmd and a rhythm click game which is quite simple but the fact that there´s all this little details inside the game puts a little star of good job on my review to them and in my eyes shows that they´re at the very least trying to do something here, not only a random game made just out of boredom or what not.
In all this review of mine might be flawed, yeah maybe, but it´s mainly in hopes to see more stuff of this kind dev(s) that gather small ideas and make a game from them. Hopefully they´ll launch more games and keep getting better on this kind of games.