Gameplay:
+ You can "equip strongest", thus, no need to think about which item is better or not.
+/- grind reward balance is okay. But considering how short the game is, the grind is unnecessarily long.
- While you can "equip strongest", it is random which upgrade you will equip. Lets say you have 2x 'Awesome Titan Shild'. But one of them, you upgraded to lvl 50, with alot of better stats, and the other one is lvl 1. "Equip strongest" can still pick the lvl 1 one, since both are strong "Titan Shields" for the system, it doesnt seem to check upgrade level of the items.
- Too much needless fighting. You unlock alot of skills very fast and can quickly upgrade weapons. Using "paralyze" always and you win everything.
- Because the fighting is actually easy, the grinding that involves fighting, is very annoying. So, while the game involves fighting alot, at the same time, fighting feels very trivial
- There is no "Always Dash" setting, at least I couldnt find it.
Frequency of Scenes:
+/- The frequency is ok.
DIalogues:
+/- Dialogues are short, so, no VN-like. But very trivial.
- Story is trivial
Other:
- Age of characters feels dubious
--> All in one: The game doesn't feel that rewarding. The scenes neither. But it can be completed very fast. The initial idea of the game is okay. But the execution isn't worth it. So, if you have time to pass and have no better game to play, you can try this one. 1/10.
+ You can "equip strongest", thus, no need to think about which item is better or not.
+/- grind reward balance is okay. But considering how short the game is, the grind is unnecessarily long.
- While you can "equip strongest", it is random which upgrade you will equip. Lets say you have 2x 'Awesome Titan Shild'. But one of them, you upgraded to lvl 50, with alot of better stats, and the other one is lvl 1. "Equip strongest" can still pick the lvl 1 one, since both are strong "Titan Shields" for the system, it doesnt seem to check upgrade level of the items.
- Too much needless fighting. You unlock alot of skills very fast and can quickly upgrade weapons. Using "paralyze" always and you win everything.
- Because the fighting is actually easy, the grinding that involves fighting, is very annoying. So, while the game involves fighting alot, at the same time, fighting feels very trivial
- There is no "Always Dash" setting, at least I couldnt find it.
Frequency of Scenes:
+/- The frequency is ok.
DIalogues:
+/- Dialogues are short, so, no VN-like. But very trivial.
- Story is trivial
Other:
- Age of characters feels dubious
--> All in one: The game doesn't feel that rewarding. The scenes neither. But it can be completed very fast. The initial idea of the game is okay. But the execution isn't worth it. So, if you have time to pass and have no better game to play, you can try this one. 1/10.