VN Unity Completed The Little Black Bestiary: A Playful Proposition [v1.5] [CyberScherzo Studios]

4.30 star(s) 3 Votes

kratoscar2008

Well-Known Member
Sep 28, 2018
1,864
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That said, it's 100% on the table to expand upon the existing episodes and give each character more chapters. The first three episodes are all "single" dates and the story takes place on a single day. For "Season two" one option I'm considering is showing a longer-lasting relationship with the characters we already have besides constantly introducing new days.
That would be awesome, like this idea a lot.
 

TheG0G0Man

New Member
Oct 16, 2017
11
10
I like this then the minigame why just why, ping pong against AI is never fun then you throw in abilities and levels with obstructions. It hurts to play. Having now finished one playthough I'd wish for a way to skip/ set an outcome for the match to be available even in conversation or in the character select screen, because playing it again for a different outcome/CG just isn't appealing know that the minigame is there, other then that is nice/cute game
 
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Epsilon66

Member
Nov 15, 2018
377
239
Anyone else get excessive GPU draw from this? I was playing and noticed that I was using more than 80% of the gpu on my gaming laptop and it was heating up pretty fast. I haven't had a game do that to this laptop in a long time.
 

bepri

Member
Jul 27, 2017
123
154
I tried using the hide text feature and just couldn't seem to find any sort of way to get it to come back. Used it really early in the game, sometime around the line where she "pushed the chair with her feet" for you to take a seat. Bug or am I stupid?

edit: aaaaand it was the spacebar. Question answered: stupid

second edit: Also there's a typo, just ctrl+F for "shrit" in the script.
 
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mazukou87

Member
Aug 28, 2017
100
138
the mini game is the most infuriating thing ever, it hits the edge of my paddle, it goes thru, hits the edge of her paddle, its blocked, hits the back of her paddle, its blocked, she can use 3 or 4 special attacks for every one i get, using the same character, ive played that mini game at least 50 times, and won 1 time.....

and for real, when she uses the robot character, itll hit an inch or two away from the edge of her paddle and it still blocks it, like its hit box is twice the size it should be
 
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Saitama520

Newbie
Jun 16, 2018
53
65
Anyone else get excessive GPU draw from this? I was playing and noticed that I was using more than 80% of the gpu on my gaming laptop and it was heating up pretty fast. I haven't had a game do that to this laptop in a long time.
Increase the graphic quality when you start the game. For whatever reason, the frame rate is completely uncapped when on the two lowest graphic settings (which Unity defaulted to when I first ran the game). The game is drawing 2500+ frames per second even though it only displays what your monitor can handle. Developer should go into the Unity settings and fix that ASAP.

For anyone having trouble getting past character selection, make sure you're not on Low or Very Low graphics. Using a different graphic quality let me progress.
 
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CyberScherzo

Newbie
Game Developer
Feb 23, 2018
64
409
Increase the graphic quality when you start the game. For whatever reason, the frame rate is completely uncapped when on the two lowest graphic settings (which Unity defaulted to when I first ran the game). The game is drawing 2500+ frames per second even though it only displays what your monitor can handle. Developer should go into the Unity settings and fix that ASAP.

For anyone having trouble getting past character selection, make sure you're not on Low or Very Low graphics. Using a different graphic quality let me progress.
(I have some other people to respond to first but going straight to you first because...)

Oh my god thank you! I had no idea the game was doing that, and this is the most insight I've hard towards some system compatibility issues I didn't know how to go about fixing. Mainly on the HTML5 build the minigame wasn't starting for some people, and a few odd people were having some input lag.

The graphics settings are all pretty much default, so let me see what I can do to fix and optimize them.

Edit: For what it's worth, both "very low" and "Ultra" seem to work on my computer, but I'm pretty sure the uncapped framerate on the lower settigns have to do with V-sync. Either way I'm going to see what I can fix in the settings to increase stability.
 
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X2A4

New Member
Oct 15, 2017
1
0
Holy fucking shit, these games are brilliant. Writing is pretty good, with barely any spelling or grammatical errors. Good overall, not just in a technical sense. Honestly, I was almost a little disappointed with the dragon girl one when the porn started, because the lead up to that was really fucking cozy.

Have you guys considered making longer works? Your porn is amazing, your characters are adorable, and the writing is great. You could out and out sell a full length VN very easily.
 

Bloodxdd

Active Member
Jun 21, 2018
542
396
mini game completely not for me its good and i win couple of times but i'm not here for minigame <3
 
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Saitama520

Newbie
Jun 16, 2018
53
65
(I have some other people to respond to first but going straight to you first because...)

Oh my god thank you! I had no idea the game was doing that, and this is the most insight I've hard towards some system compatibility issues I didn't know how to go about fixing. Mainly on the HTML5 build the minigame wasn't starting for some people, and a few odd people were having some input lag.

The graphics settings are all pretty much default, so let me see what I can do to fix and optimize them.

Edit: For what it's worth, both "very low" and "Ultra" seem to work on my computer, but I'm pretty sure the uncapped framerate on the lower settigns have to do with V-sync. Either way I'm going to see what I can fix in the settings to increase stability.
I have zero experience with Unity so no clue how to solve it (maybe just make sure VSync is on, always) but this is the third time I've seen this exact issue within the last month. The first time I assumed the game was doing something nefarious because there was zero reason for the game to be using so much processing power on a static menu image and it took me a few hours to figure out what was going on. Much crow was eaten that day for the initial assumption. The second time occurred so soon after the first I knew immediately what was going on, but chalked it up to the developer being an ignorant, arrogant fuckknuckle who couldn't fix it even if given detailed instructions. As soon as I noticed this was a Unity game, I immediately opened up the hardware monitor, saw the sudden massive spike in GPU/CPU usage and thought "This makes three."

tl;dr - Three recent games with this problem; two counts of ignorance and one count of cranial rectosis. Don't feel bad; you're not that guy.
 

ssj782

Engaged Member
Apr 19, 2019
3,391
5,070
Why is my paddle so much slower than hers?

Edit: Because the robot sucks, apparently. The harpy and demon seem to be the best.
 
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CyberScherzo

Newbie
Game Developer
Feb 23, 2018
64
409
I'd wish for a way to skip/ set an outcome for the match to be available even in conversation or in the character select screen,
Working on it, actually! Next version will have a minigame skip.

I tried using the hide text feature and just couldn't seem to find any sort of way to get it to come back.
...
second edit: Also there's a typo, just ctrl+F for "shrit" in the script.
The hide mode is actually kind of bad, too. I noticed the text can still be advanced while it's hidden. Gonna see if I can fix it so that clicking unhides the menu too, or if not, probably just remove it from the menu (but leave in the spacebar toggle)

The script isn't just a single file so it takes a few more steps than just CTRL+F-ing it. But thanks for the heads up. If you can tell me which scene it's in that would help. But I'm going to be updating most of the script files anyway so I can also look for that while I'm at it.

and for real, when she uses the robot character, itll hit an inch or two away from the edge of her paddle and it still blocks it, like its hit box is twice the size it should be
The minigame is even *harder* because you've probably been taunting her. Or abusing the heck out of the "tickle attack" without using praise/flirt as well.

There's a "talk shit, get hit" mechanic where she has a hidden kind of 'rage' variable where pissing her off makes her want to kick your butt harder, making the AI more agressive. Praise/flirt reduces the value. The robot is her best character, and she ONLY picks if if you've triggered her 'rage mode'. (Or that *should* be the case, I won't discount the possibility of a bug)

If your hitboxes are that far off there may be some kind of lag or desync though. I'm seeing what I can do with performance optimizations to minimize that kind of thing.


Can i have the pong game by itself with multiplayer its suprisingly fun
Yes! ColdFusion and I are actually working on that. It'll have a local 2-player VS mode and a single-player arcade mode. I need to make a lot of difficulty adjustments, AI refinements and balance adjustments for it to stand on it's own, but it's planned. (It'll be a SFW game by the way. )

Have you guys considered making longer works? Your porn is amazing, your characters are adorable, and the writing is great. You could out and out sell a full length VN very easily.
Full length games are hard to make though. Note how long it took us just to make these short ones.

I figured it would be a better strategy as a fledgling game studio to NOT bite off more than we can chew and focus on making short and sweet games while building up to longer, more complex ones. I've seen too many patreons and kickstarers fail because they had these huge ambitious epics planned out and could never live up to their own plans.

I do hope to make some content in this series where you date a character long-term and the scope of the game spans *months* (or maybe even years, probably with time skips) rather than only spanning the timeframe of a single day date. So those would require some longer games for sure.

Why is my paddle so much slower than hers?

Edit: Because the robot sucks, apparently. The harpy and demon seem to be the best.
The robot is tricky to use, because as you noticed, she's unbearably slow by default, but she also has the fastest dash. So she's hard to control. (that's by design since she's also blatantly overpowered if you can actually handle it. )
 

ssj782

Engaged Member
Apr 19, 2019
3,391
5,070
The robot is tricky to use, because as you noticed, she's unbearably slow by default, but she also has the fastest dash. So she's hard to control. (that's by design since she's also blatantly overpowered if you can actually handle it. )
Or I could just use the harpy looking character and get a nearly 100% instant score every time I use the gravity ray. I forget the demon character's special. But I was able to get several easy wins with them, as well.
 

bepri

Member
Jul 27, 2017
123
154
The script isn't just a single file so it takes a few more steps than just CTRL+F-ing it. But thanks for the heads up. If you can tell me which scene it's in that would help. But I'm going to be updating most of the script files anyway so I can also look for that while I'm at it.
I can't remember precisely but it's near where you first enter her house, either at the initial proposition of your little "bet" or after your first victory.
 
4.30 star(s) 3 Votes